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1-25-2008 @ 12:14PM
I think people have a tendency to ascribe too much "goodness" to the MMO's that are on the horizon. Nothing before WoW was able to get even a tenth of WoW's subscription base (except maybe Lineage in South Korea??) and it seems reasonable be skeptical that any of the "new" MMO's will repeat that singular success. With that in mind, I don't think the expansion needs more than 10 more levels, a hero class, and tons more content (not including the content to be released in 2.4) in order to fend off new MMO suitors. Age of Conan and Warhammer may siphon off a few hundred thousand players but that is still a drop in the bucket to Blizzard. So far there seems there is only so far to go when designing an MMO, such that it will take a technology advancement (eg. true virtual reality) to supplant WoW from the MMO throne.Every month it is the FOTM to pick an upcoming MMO that will "kill" WoW. The picks keep coming, but WoW remains triumphant.
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