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1-28-2008 @ 10:33PM
I find it difficult to grasp the reasoning behind the insistence that PvE gear dominate in PvP, as well. These are two distinct playing fields. I have both raid gear and PvP gear, and if I want to raid and top DPS meters or heal to the best of my ability (I respec 4-5 a week), I wear PvE gear. If I wear my PvP gear to a raid, I gimp my team by not putting out optimal numbers. It's as simple as that. If I want to PvP, I slap on my PvP gear. My DPS or Healing dips but my survivability increases.A person in T6 will decimate another player of equal skill in Karazhan epics. That's how it should be. But a person in T6 will have a more difficult time taking down a player with high Resilience. That's how it should be. The player with high Resilience simply won't perform as well as another player of equal skill with PvE gear in a raid context. It's an extremely sensible thing. Pre-TBC, players in BWL and Naxx gear dominated the Battlegrounds or World PvP encounters. What about the players who poured their efforts into the then-endgame PvP? They didn't want to raid. They wanted to PvP. Why should they fail to excel in their own playing field? It just didn't make sense.This isn't to say that PvE items aren't viable in PvP. Certainly not. A player wielding Cataclysm's Edge will dish out more hurt in PvP than a player with a Gladiator's Greatsword. The former has no Resilience, but man... that weapon rocks in PvP. Many healers in Arena actually need Hyjal and BT items for absolute optimal play. Healers don't need as much Resilience. It's a careful balance.I'm not sure I will find that "most people" do not like Resilience. Because most of the people I associate with PvP, and I have to say we love Resilience. In fact, "most people" probably don't even understand exactly how Resilience works. It is my humble opinion -- and that's just what this is, quite honestly, an opinon -- that Resilience is a change that improved the PvP experience for people who enjoy PvP.
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