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1-31-2008 @ 8:25AM
The guild I'm in currently just invites everyone who is online to a raid group, and then the officers eliminate excess people until there's 25. Works quite well, those that don't make the raid still get a recorded attendance and it's usually quite balanced. Friday and Saturday are open for 10 man raids should anyone want to do one.The guild I was in before had a raid calendar, but raids were frequently cancelled due to a lack of signups, even though there were enough people online at raid time. Suffice to say it disbanded not long after.
1-31-2008 @ 3:53PM
My guild does something similar but a little in reverse. Everyone (usually 35 - 40 lvl 70s) is expected to be at the raid start and someone selects those they want for the particular encounter. Those not initially included in the raid are supposed to hang around for 3 - 4 hours to be swapped in to rebalance the raid group or to get certain drops. Raids are cancelled if the leaders don't feel there is enough of a class to be successful.At least thats the way it used to work. I haven't been on a raid since the 2.2 patch lag problem stopped me from raiding.
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