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Reader Comments (Page 1 of 1)
2-04-2008 @ 2:43PM
Arabelli said...
What amazes me is that people seem to want things completely identical rather than equal. Balinda is a mage, so obviously she's going to be squishier than Galv; they shouldn't be completely identical. But their difficulty should be similiar, which it's not even with her hp increase. If they make her hit harder, great! That's a step in the right direction.
Would any of us really enjoy playing identical objectives, having everything be completely homogeneous without any differences? What would be the point? I welcome things like the bridge or Drek having adds or just generally mixing it up. Things should be similiar difficulty, not identical. Even it out, make things balanced. If they do that, I'll be a happy Belli.
Reply
2-04-2008 @ 2:55PM
Matthew said...
The problem with "equal but not identical" is that it's monstrously difficult to get that "equal" part right without the "identical" part. As witnessed by a battleground that's arguably been imbalanced in the favor of one faction or another since it's come out.
WSG and AB are more or less mirror-imaged with respect to the starting positions of the two factions and the various architectural features that each side has to deal with, and people rarely complain about faction balance in those instances, unless I'm mistaken. I think making the sides equal is a noble goal, but as we're seeing, it's difficult, even for a studio known for world-class design skills.
2-04-2008 @ 3:05PM
Arabelli said...
I agree that it's certainly not easy, but it's far more interesting to at least try rather than to slap the same polygons down for everyone. Not to mention that in the same thread where you have Horde complaining about the bridge, you have Alliance claiming about Iceblood. The balance is closer than we probably give it credit for, it's just when you have something glaring in your face, it's harder to see it.
I'd be interested to know the win-loss ratios in various battlegrounds in the battlegroups. I'm willing to guess they're not SUPER far off each other in most places.
And I honestly believe allowing a 'queue by group' feature would go a long way for general enjoyment.