Shattered Sun Offensive phase 2: Sun's Reach Armory
The second phase of quest and NPC progression on the Isle of Quel'danas began a couple days ago on the US PvE PTR. Yesterday I covered the retaking of Sun's Reach Sanctum and the second phase is all about the building just across the road, the Sun's Reach Armory. The Armory is infested with demons, as you can see in the screenshot, and the new daily quests are all about driving them away.First of all, let me state that the daily quests from phase one were still available on the PTR even after the Sanctum was taken from the Wretched. The names and quest text are a little different to reflect the changed state of the Isle, but the quest objectives and rewards remain exactly the same. It should be safe to assume that this trend will continue throughout every stage of the Shattered Sun Offensive.
The first new quest I discovered for phase two was a very simple one, especially if there are multiple people working on it (which there assuredly will be on most servers). This quest, "The Battle for the Sun's Reach Armory", tasks you with killing nearby demons until the Emissary of Hate is provoked enough to emerge from a portal. When he arrives with a yell, you need to kill him and then plant a banner over his corpse. The thing that makes this quest trivial is that everyone in the area can use the banner on his corpse and still receive credit. I haven't had to kill a single demon for this quest, since there are so many other people on the PTR. Unfortunately, because of this, I can't provide any information regarding how many demons are required to summon the Emissary.
The second new quest on Sunwell Isle, "Distraction at the Dead Scar", is simultaneously really cool and really annoying. The quest is fun and interesting because it's a bombing run over the Dead Scar where you're annihilating demons with Arcane Charges from the back of a Dragonhawk. You even get to quickly fly over Brutallus, the second boss of the new raid instance. Unfortunately, due to the crowding on the PTR, it may take as many as four runs to nuke all the demons required for the quest. This is especially annoying because the flight to and from the Scar can get pretty monotonous since it's basically on the other end of the zone. Exacerbating this problem is the fact that some of the demons on your hit list require two or three blasts to kill, ensuring that you'll need to make a couple passes. Hopefully their hit points will be reduced before this goes live.

Data on Wowhead and Wowwiki seems to suggest that the next phase of the Offensive will deal with reclaiming Sun's Reach Harbor. Unfortunately, last I checked, not much progress had been made on the current phase. The PTR is currently down, but about this time yesterday, all of the quests were less than twenty percent complete. The second phase may require more daily quests to be completed, but I'm more of the opinion that the decreased progress is due to less player involvement on the PTR. It's no longer the weekend, for one thing, and there is likely a little less enthusiasm about doing dailies than there was a few days ago. Regardless, I'll be sure to bring you more information about the third phase as soon as it begins.






Reader Comments (Page 1 of 1)
Chris Feb 14th 2008 5:59PM
Next area is the armory....when I was on the test server today we were only 15% towards getting the armory. Might be because less people are doing the dailys now. Side effect of adding so many new dailys all over the game.
Chris Feb 14th 2008 6:03PM
my bad....misread. you said the Armory is next.
Zarzuur Feb 14th 2008 6:20PM
Is the daily progression linked with the Sunwell raid boss progression (Essence of the Immortals drop), or are they separate things to unlock?
Eleazar Feb 14th 2008 6:47PM
They really need to do something for the Alliance getting to the Isle, even before the portal. The flight from IF to there is *ridiculously* long.
George M. Feb 17th 2008 8:36PM
Go make a sandwich.
Kellgrim Feb 14th 2008 10:10PM
being a P/T player (work / uni ?)
I can happily tell you that alot of people wont mind the slog to sun plat on the birdy.
just go once - do Q's log out - log in do Q's and before long your probably going to realize you have a good bit of rep there.
if you are needed for a raid/heroic then I guess just grab a summon and hs back (is there an HS there ? ) gonna be so easy for me :)
Saiforune Feb 14th 2008 7:47PM
Yes i followed progression from day one to get to the first part of the city. It was deffinatly not worth the 3 days of effort. The 2nd day after we captured the first part of the city, the lag was reduced EXTREMELY because people like me felt that it was a waste of effort to have several hundreds of dailies turned in and only a small reward. We only got 2 new dailies and a tradeskill vendor that had nothing on him. Waste imo.
Bootsanator Feb 15th 2008 4:11AM
waste of time on the PTR, for sure. BUT, not once it goes live :-)
Copernicus Feb 15th 2008 11:19AM
I wrote a little about this and my own speculations on the PTR forums.
http://forums.worldofwarcraft.com/thread.html?topicId=4665318110&postId=46649089879&sid=1#0
David Mar 29th 2008 5:29AM
"you need to kill a few ethereals until one of them drops a Phasing Device. "
A few ethereals? ahahahahahahahahahahahahahahaaahahahahahahahahahahahahahahahahahahahahahahahaha
this is typical Blizzard, you have to kill endlessly and it is one of the most annoying quests in a looong time.
Hhahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahah!