Officers' Quarters: An officer's guide to the /gquit
Every Monday Scott Andrews contributes Officers' Quarters, a column about the ins and outs of guild leadership.Quitting a guild that you've been with for a long time is usually a difficult experience, but it's much worse if you happen to be an officer. An officer giving up and leaving can be one of the most demoralizing events that a guild must endure. In many cases, it sends a message to the members that the leadership is fractured or impotent, and it's only going to get worse. Hence, the opportunities for drama are legion. This week, one reader shares her experience and asks how you can quit as an officer without stirring up too much trouble.
I read WoW Insider all the time, and never thought I'd actually send in anything, because I was so happy with my guild. We were a wonderful nice little social guild. We helped each other with instances, some of our higher up members (myself included) would run lower toons through instances when we weren't doing anything else. We were even starting to attempt to break into raiding.
I was excited to say the least. I was an officer, and I loved my guild quite a bit. I still love the members. I think they're all very smart, wonderful players. We had a raid set up. Simple, practice raid. Nothing to fancy schmancy. Zul'Gurub. On a Monday we'd all gotten together, and decided that it would be Saturday at 1pm. We're all looking forward to it. We are all excited about it. Then Saturday comes.
Some of us get on early. Some of us actually rescheduled things (simple things, not like our brother's wedding or anything) so that we could be there for a big guild milestone. [. . .]
Well, 2pm server time comes and goes, and still nothing. No notice, no message, nothing. [. . .] Not a big deal in and of itself, but I asked around a bit to figure out why it was postponed. Nobody knew. I couldn't believe that our guild leader had changed things at the last minute . . . again. This had happened so many times. He'd say to meet on X day at X time, and then when we'd show up - they were already running around and in the middle of whatever it was we were supposed to be doing, as a group. It made people feel left out, excluded, and a bit annoyed. [. . .]
Anyways, I ended up leaving the guild. I couldn't fathom how we would get into raiding if our guild leader was always changing things at the last minute. If this had been an isolated incident, it probably wouldn't have mattered as much. But as an officer of that guild, it really bothered me. I worked hard to recruit, and help people get higher up so that we *could* do these things as a guild. But things kept changing, and there was absolutely no predictability. So it was incredibly frustrating.
I suppose to condense this extremely long rant/email . . . I wonder if there is an easy way for an officer to leave the guild. I left and it was a very dramatic day. Full of whispers telling me how the guild leader was feeling "so guilty" and went into "emo-mode" and thought about disbanding, because he was such an "awful guild leader." Even getting whispers saying that I should come back -because- the guild leader was having a sobfest over me leaving. I didn't stealth /gquit. I made sure a good majority of people were online, and I let everybody know what was happening, and why I left the guild ("I want to get more into raiding, and I just don't foresee that as a possibility with this guild."). I tried very hard to make it as undramatic as possible, and yet there was still drama. And there's still hard feelings.
So is there any way for an officer to leave a guild they've been a big part of, without the unnecessary drama? Or are all officer's doomed to leave dramatically? [. . .]
Stacy
(Brudena on Argent Dawn)
I've never had to quit a guild before. This is only my second MMO, and I run the guild I'm in, so if I ever do quit the guild I'll have no one to blame but myself. Consequently, I have zero personal experience with this situation. However, in my three years as GL I've had plenty of members -- and a few officers -- move on to other pastures, so I can share with you some tips for which ways caused the most drama and which caused the least.
Obviously, a lot depends on your situation. There are certainly cases (like this one) where slipping away as quietly as possible may be the best thing you can do. But there are plenty of others where you can quit with class and still maintain a good relationship with those you are leaving behind. Just keep in mind that, while no amount of effort on your part can make this event 100% drama-free, you can get out without causing a massive uproar.
Drama Central: How not to /gquit
1) Quit in the middle of a raid. It's the worst possible time. No matter how angry you are, you owe it to the other people in the raid who aren't jerks to quit later when it won't be a huge distraction for the run. Leave the raid and log off if you have to, but keep your toons in the guild for now.
2) Ninja some bank items or raid loot. This is just childish and spiteful.
3) Hold a debate in /g about whether you should quit, weighing the pros and cons for everyone to hear. If you are starved for attention and feed on drama like a vampire, this is the style for you.
4) Post a huge rant on your guild's Web site, complete with ASCII drawings of obscene gestures. You might feel better in the short run, but you'll probably regret at least some of what you said later on after you've had a chance to cool down.
5) Encourage others to quit also. If you really want some of your former guildmates to follow you, contact them privately -- don't set off a powder keg by posting recruiting notices for your new guild on your old guild's site.
6) Transfer off the server and never contact anyone in the guild again. You'll be saving yourself some drama, but the unanswered questions will haunt your former guildmates for weeks.
Remember that an officer quitting the guild is a pretty big deal for all of a guild's members. Don't make it any worse than you have to.
Stay Classy, San Diego: Do it the right way
1) Forewarn your fellow officers. Give them a day or two of warning so it doesn't come as a sudden shock and they have time to recover before they have to go into full-time damage control.
2) Be honest with the other officers about your reasons for leaving (unless they involve some sort of sensitive personal issue). An officer quitting is a good time to begin a dialog about the guild's problems and to find solutions. Don't rob them of that opportunity by giving some vague justification such as, "The guild just wasn't living up to my expectations." Try to assess the situation accurately and not to embellish or exaggerate it so they know exactly what has driven you out.
3) Post a farewell on your guild's site. Many members have looked up to you and depended on you for help and advice. When someone leaves a guild, it can be like losing a friend. Be sensitive to that, and give everyone a chance to say goodbye. Your public reasons may differ from your private reasons, but if you don't post some reason, you're going to get a hail of whispers and private messages asking you why you left.
4) Make reparations for the gear and recipes you're taking with you. Since officers typically have some of the best-geared characters in the guild, one of the biggest blows when an officer quits is the void left behind in raids and/or arena teams. If possible, offer to participate in guild events for a week or two until the guild finds a replacement. They might not want you along, but at least you've given them the option. You could also continue to serve as their class leader or tutor someone to take over your slot.
Officers sometimes get first dibs on hard-to-obtain recipe drops, since they are far less likely to /gquit than a typical member. So let your former guild know that you'll be happy to continue making that rare gem cut or providing that high-level enchant for them. If you're leaving the server, give them a day to gather up a bunch of raw materials so you can do what you can before you transfer.
5) Stay humble. Even if the new hardcore raiding guild you jumped ship for outfits you in full T5 within a week, don't let it go to your head and start acting like you're better than the people you left behind. Don't rub your newfound endgame experience in their faces by bragging about the bosses you've downed or the loot you've won. If they really want to know what you're wearing, they can look it up on the armory.
6) Keep in touch, at least for a little while. Stop by your old guild's forums and say hi, run a heroic with the old crew, or invite them to your Arathi Basin premade. Nothing says "no hard feelings" better than going out of your way to let them know you miss them.
Following these steps may be doing more than your old guild deserves. But always remember that guilds are about people, not gear. As an officer, it's virtually impossible to make a clean break, even if you're leaving the server. Your ties to the old guild run too deep. So don't think of this as a severance, but as a process of transition. One day, if your new guild implodes, it may pay off to have a home to go back to.
/salute
Send Scott your guild-related questions, conundrums, ideas, and suggestions at scott.andrews@weblogsinc.com. You may find your question the subject of next week's Officers' Quarters!
Filed under: Guilds, Officers' Quarters (Guild Leadership)






Reader Comments (Page 1 of 2)
AdventInnocence Feb 18th 2008 11:35AM
Very true words about leaving while an officers, but I feel that the same also applies to a Guild Leader.
In my first real big raiding guild, our GM had to bow out for school and left the guild in the hands of a married couple (two of our officers and most faithful members)
Things ran fine, and under this new leadership we pushed past Vael (the guild killer) and even finished BWL! But, once we couldn't kill Nef again (I guess we all forgot after one kill) the two GMs decided a sudden /gdisband was in order.
Of course it left 40+ people without a home, and these two already had a place linded up cause they knew they were going to disband.
Just, anyone who is thinking about leaving, be it an officer or GM. Talk to someone. Get a successor, and tell your companions. Don't burn bridges and if you're the GM of a strong guild, pass on the torch if you're burned out.
Charlie Feb 18th 2008 11:35AM
I was the second in command in my guild, raid leader, and the guy that everyone came to when our GL was being... well too GLish. Lol. I helped out with everyones drama issues, never create drama on purpose, and all the drama that i did create was between me and our GL, in private, only availible to see by some officers.
I left the guild partly because i didn't have time to be an officer cause of school, but mostly because of our GL. When I decided to leave I had already talked it through with each our officers 1 on 1 as well as some of our members that i trusted. The final thing i did was talk to my GL about it.
My biggest peice of advice would be to talk to the person you are having issues with, or talk about the problem with your officers. If they don't listen to you, or don't care, then its time for you to leave. If they do listen, but you can't seem to reconcile things (whcih is what happened in my case), then its time for your to leave.
Hopefully you can work things out. I had thought about leaving multiple times, and by talking it out I postponed my leaving for around 6 months. It really does help. But sometimes you just arent happy and need to move on.
Good luck to you stacy
Tridus Feb 18th 2008 11:46AM
Full of whispers telling me how the guild leader was feeling "so guilty" and went into "emo-mode" and thought about disbanding, because he was such an "awful guild leader."
I guess thats the important part. Hopefully the GL will learn from this that sticking to the schedule is important. If he can, then the guild will be alright.
An officer quitting is something that shakes peoples confidence, unless they see something meaningful happen as a result of it, it can put the guild into real trouble.
Scott already covered the best ways to leave, there isn't much more to add except that I hope this all works out.
andywoho Feb 18th 2008 11:52AM
Well, it appears the email is moot since its writer rejoined her guild, anyway. (WarcraftRealms charhistory ftw.)
First of all, I have little or no pity for this guild's GM. I was an officer of a large guild, and I worked my ass off daily to keep things running smoothly.
Nevertheless, over some drama that's not worth going into here, one of our top officers left, followed closely by the GM. It was hell. I scrambled every time I logged in to keep the ship righted, but we took on too much water.
The leadership role eventually fell to me...after we'd been through three others. By the time I inherited, we'd gone from the guild "voted most popular" on our realm to a guild so broken, it didn't resemble a guild any more. I couldn't salvage it, and so I eventually disbanded, after keeping all current members informed as well as offer to speak to each and every one of them and make introductions to guilds that I thought would be suitable for their needs.
I did everything in my power to keep a broken guild functional, so I have absolutely no pity--and not a little scorn--for a guy who has a guild with nice members (like this correspondent), and yet wastes the time of his members and officers. And then he has the gall to cry about it...? Wowz.
The very definition of "less qq, more pewpew."
As for Burdena going back to this guild...? I know she probably has excuses like "my 'friends' are there," etc., but guess what. You can make new friends. Going back to a guild that is a waste of your time and talent, and doesn't respect your time and hard work as an officer AND with a GM who is emotionally manipulative to boot...? To me, this isn't very different from a woman who stays with a man who is emotionally and physically abusive.
We get the guilds we deserve.
George M. Feb 18th 2008 11:52AM
I just left my guild this morning because I got an offer to go in BT. Hey what would you do?
Laurent Feb 18th 2008 12:14PM
Ya I'm a GL I had some of the ways not to leave a guild happen to me last night. All of our raiders organized a massive exodus timed to leave all the same time. They could show for that but they couldnt show for our Gruul's runs. They never told me anything and just left all at once to cause maximum damage to guild morale. Wish they'd read this post on how to leave cause it's caused alot of bad blood between myself and those who left like that. As a GL it just makes it so much easier on the guild if you sit down and talk with the GL instead of going behind their backs planning a massive gquit.
Padooj Feb 18th 2008 12:48PM
My guild on Undermine just had 6/7 officers server transfer without any warning. That was strange.
Thander Feb 18th 2008 1:08PM
I've been on the recieving end of these situations. Our GL was a really nice guy, helping everyone out to get ready for raiding and stuff. At some point, he just disappeared. Never logged in to say anything. One person had his email address and was able to get some information. He was going through a divorce and had decided to stop playing WoW. I thought "Wow, that's nice. Don't tell anyone whats going on and don't even make someone else the GL."
Eventually, the officers voted to make a new guild. One day all the guild members met in Org by the guild creation area. The officers named an officer the new GL. They created the guild and we all joined it. A message was left in the previous guild for any members not logged on at the time.
We've been happy every since. It's a casual guild, so no one has any real selfishness. We still haven't made it to raiding yet but many of us have subbed in other guild's Kara raids. Everyone just has a fun time together.
kenney Feb 18th 2008 1:16PM
In my first job, I worked 80-100 hour weeks for 2 years, and was primarily responsible for 5 million dollars in new business. When I left, in my exit interview, I pointed out those facts, and that my salary had been unexceptional, that my bonus had been $100. Then I went on to whine about how painful it had been for me, how unappreciated I felt, how immoral and unappreciative the company had been...
So essentially, I took a company that thought the world of me, and gave them a reason to hate me. I took a sterling reference and threw it away.
Here's my advice: before you leave, try to change things. In the example given, contact the guildmaster a few times, telling him that the raiding schedule needs stability if it is going to work, that it will be impossible to get momentum if things stay that erratic.
When you decide to leave, DON'T go into exhaustive detail about why. Just say that you have been offered another opportunity that is too good to pass up, and that you appreciate all the guild has done for you. Offer your tradeskills for free. Do try to do some heroics with old friends. Your objective is to keep your friends and minimize resentment. You are no longer an officer of the guild- it isn't your responsibility to fix it. If the GM has an ounce of sense, he will see that the conversations you had with him prior to leaving were never resolved adequately.
Don't deviate from the "pursuing other opportunities" line to the guild. Doing so will just sabotage the guild, and make it hard for the GM to recover from your departure. Don't leave at a public time- that is attention-mongering. DO make a polite note on the guild boards, sticking with the "pursuing other opportunities" line. DON'T get baited into losing your cool if you receive angry and unreasonable tells. Just do what you can to be as polite and accommodating as you can be while making sure that you find a new guild that meets your needs better.
Being known as a stable player is as important as being known as a talented one. Earn a good reputation, and never throw it away just to go out in a blaze of glory.
Calybos Feb 18th 2008 1:46PM
I've /gquit twice, but each time it was a temporary signature to help the guild form in the first place, and I said as much up front. No drama, no problems.
Theserene Feb 18th 2008 1:45PM
Don't rub your newfound endgame experience in their faces by bragging about the bosses you've downed or the loot you've won.
..this comment for the win. Back over a year or so ago we had an officer quit our guild for a hardcore raiding one (fair play, none of us had the time to raid every night) but then proceeded to annoy us all afterward by whispering us nigh on constantly to brag about his new epics. No queries as to our progress or even how the person he was contacting was, just loot bragging.
He ended up on a LOT of ignore lists, and not just from our guild.
Matt Feb 18th 2008 2:15PM
I was in a casual guild from 1-70 that was interested in raiding after TBC. I took the initative and got peeps attuned for Kara, set up and led raids, begged more experienced guilds to drag me along so I could see how it was done etc. However, I was too nice. I let people with no idea how to play and horrible gear in, needless to say it didnt go very well. I ended up leaving the guild for a raiding guild, and boy did I get alot of crap for that. I tried eveything, from setting minimun stats for raiding, to begging the GM, nothing worked. Sometimes, differences are just irreconcivable
Gimmlette Feb 18th 2008 4:02PM
I /gquit when the guild I was in just couldn't recover from the GL's unintended departure. Before I did, I tried what I could do to save things; organizing events, officer meetings, helping anyone who asked for it, calling the GL weekly with updates and asking for his opinion. In the end, I was so miserable, I made a toon on another server just to get away.
When I talked to my fellow officers, I discovered I wasn't the only one feeling put upon, feeling abused and unloved and unappreciated. People started leaving, although they did so when no one was on and only after telling me they were leaving. One person couldn't leave quietly and had to leave when several others were on and I got jumped about the exodus when it wasn't my fault. Asking if people would step up and fill the spots left vacant by those who had left garnered me "I'll help when I can", which, as far as I'm concerned is the old "you're not important enough to me" comment in another disguise. I decided then and there I had to leave for my sanity.
I talked to all those in the guild whom I respected before I left and called the GL to tell him how miserable I was, getting his blessing to leave. I left when only one other person was on. She knew I was leaving and actually left later to sign my new guild petition. It took 2 days for people to whom I wasn't close realize I had left. The tells were amazing. "How could you leave?" "What will the guild do now without you?" "Please come back. We don't have a leader." These were the same people who, earlier, had said they would help "when they could". No, I didn't tell them off although I would have loved to. The guild fractured within 3 weeks of my leaving but I know there was nothing I could have done to prevent it.
It's painful. It's very hard especially if you consider any of these people real life friends. But sometimes it is about sanity. Talking to every other officer and the GL privately and quitting as privately as possible seem to be the better part of valor and the least likely to cause the most drama.
Hoggersbud Feb 18th 2008 3:03PM
I just gquit recently.
I'm just not going to play the game anymore.
rick gregory Feb 18th 2008 3:55PM
Yeah, this should have been addressed much earlier. If the GL did this a lot, the officers should have confronted him/her and said that it's not OK to do. If that didn't work, you quit pretty much as outlined and DON'T GO BACK. Quitting and rejoining is almost never a good idea... at least in my experience, once people have quit once it doesn't take much for them to do so again. In the meantime... does the guild outfit that person? Do they get recipe drops? I imagine there are some reasons to go back (the one person you couldn't stand is gone, etc) but in general it's not a good idea.
Milktub Feb 18th 2008 4:02PM
I've only gquit twice. First time was a disaster of a leveling guild. No more than four people on at a time, my toon was more than 20 levels above everyone else (and this was pre-TBC even), and the GL was always having drama with other guilds.
Second was a guild I liked a lot, but while my toon sat at level 70 with nothing to do, I started looking around. I was an officer, I enjoyed helping and offering advice, but judging on the state of the guild, it would be months before I could depend on a guild run of any 5-man, much less the beginning stages of raiding. Then the GL disappeared, leaving us to reform in his absense, slowing any potential progression further.
So I first let the new GL know that he should start looking for a new officer, and even gave some recommendations. Then I made sure I said farewell to those players who I'd really enjoyed playing with. Then I "stealth quit". Checked up on them all every now and again, and was really pleased when I did a /who on the guild and found that ten of them were in Karazhan.
Ariashley Feb 18th 2008 5:31PM
I've only been in two guilds during my time in WoW. In the first, I was made a guild officer around level 35 on my first character because I was online a lot and liked to look up stuff.
After I made it to 70 and geared up in pretty much full D3, I was there for the guild's first kills of Moroes, Maiden, Opera (for this one, I was the only person in the raid who had read up on the fight at all), Curator, Aran. We ended up with 2 raid groups, the more serious one started at 12:30am my time and the less serious at about 8:30pm my time. Both were very late for me given that I work at 8:30 am daily. I was also eternally frustrated by lack of progress due to never having the same 10 people in the raid (guild master often didn't show either and would then try to switch up the raid day) and due to people in the raid running around in green level 60 gear. I really didn't like being an officer. I didn't like the complaining or the first-come-first-served strategy our GM used to build raid groups. I'm a manager at work and when I play WoW, I really just want to play, not administer.
I don't think it's possible to leave a guild, as an officer, without causing drama. Mine caused a temporary ripple with some waves a few weeks later. Probably three or four of the main raiders from that old guild left within two weeks after I did, two applying to my new guild (without my encouragement) and two joining two different guilds.
My old guild is still there and progressing, though at a much more leisurely rate than my new guild. I still talk to and even do stuff with several of the officers (or former officers). Overall, I'm much happier without the administration responsibilities.
Aichon Feb 18th 2008 9:42PM
Three /gquits for me. The first two were leveling guilds that couldn't support themselves.
As for the third, I joined at level 39 and was with them for 11 months. I became second in command in that time, and I had a blast since the guild was very friendly, very open, and very casual. Unfortunately, success came in short-lived spurts, and after a series of hard setbacks I informed the GL that I intended to leave if we were setback again. When that setback finally came, I informed the officers of my intention to leave, but I told them that I wanted it to be on their terms, not mine.
Because of that, they asked me to remain in the guild for a few days, during which time we were all able to plan out how best we could handle my departure without damaging the guild and morale. The guild ended up disbanding later, but has since reformed with many of its old members. I regularly run instances with my former guildmates, we craft things for each other, and we still hang out. I even administrate the guild website and assist my old GL with technical issues, like setting up phpRaid or eqDKP and things of that sort.
As for what I learned from it all, being honest and patient is key. Letting them know my plans in advance of any action gave them warning of my intention to leave, opened up an active discussion on what we could improve in the guild, and also allowed them to prepare for my potential departure. And because I gave them warning well in advance, they knew I had been thinking about it for awhile and that I wasn't making a quick decision. A little patience there really paid off in the long run, since I still count many of those people as friends.
Kadamon Feb 19th 2008 2:12AM
I've had people leave my guild because they thought it was being to clique-ish. I've had people leave because they didn't like me...and I've had people booted for stealing from the bank and from being rude in chat.
I've never really Gquit myself...but it's hard to do when I'm the guild leader...even if I am the third one.
baronzemm Feb 19th 2008 7:33PM
"Since officers typically have some of the best-geared characters in the guild"
HA, ya right. The officers are the ones that do more with less gear, so the officers are often the last people geared up, and the only ones that care more about progress than gear.