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Reader Comments (Page 1 of 1)
2-19-2008 @ 9:22PM
Pzychotix said...
Shamans:"In a 5 min fight, the haste set would give you about 30 extra casts but at a cost of 8.8k total healing. This is unacceptable since the whole point of haste is to increase your HPS."
Your math is all wrong.
139 haste rating would give 8.85% more chain heals.
Assuming the shaman is spamming Chain Heal throughout the fight with no interruptions, that's 120 regular chain heals, and 130.6 hasted chain heals. 10 more, not 30 more.
Using the Chain Heal coefficient from wowwiki (71% for initial heal), and regular +heal at 2000 (from one of my own BT/Hyjal resto shamans, and 886 as the average heal at +0 healing,
120 regular chain heals = 120* (886 + 2000 * .71) = 277680 total healing.
130 hasted chain heals = 130* (886 + 1912 * .71) = 291657 total healing.
In fact, you've gained 20k total healing. This is disregarding spell crits, and only takes into account the initial heals, not the extra heals side heals, which would favor the hasted heals even more.
Please, at least do the math if you're going to state numbers.
Paladins: You forget to mention that spell haste doesn't affect Flash of Light at all, their most highly used spell, because the GCD does not get reduced from spell haste at all until the 2.4 patch. Use of "prolly" is very egregious.
Priest: You used "moar". Can we keep the 4chan talk in 4chan? Aside from that, you weight +healing way too heavily. -80 healing here or there doesn't hurt that much when your healers are already at +2000 healing.
Druids: Yeah, haste is bunk.
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