Water un-nerfed outside Arenas
You wouldn't think something as prosaic as the water that restores our precious blue bars would be undergoing a controversy, but that has certainly happened during the time patch 2.4 has been on the PTR. A change was made such that if you sat down to drink, and drank for less than five seconds, you would receive a reduced benefit -- i.e., less mana. The assumption was that this nerf was made to combat people regenning mana too fast in the Arenas, which led to objections to the change being applied to PvE situations as well.
European US CM Bornakk replied that in most cases we'd be drinking more than five seconds in PvE situations, and players responded with many counterexamples (chain pulls, etc.). Bornakk replied to that saying basically that he still thought it wouldn't be hard to drink long enough to avoid the change's effects, and that the change was meant to effect "more than just Arenas" anyway. Well, it looks like they've changed their mind: Kalgan himself just announced that the water nerf will now only affect Arenas. PvE casters rejoice!
Filed under: Druid, Hunter, Mage, Paladin, Priest, Shaman, Warlock, Patches, Arena







Reader Comments (Page 1 of 2)
Gigantor1960 Feb 21st 2008 6:17PM
Thank goodness!
Balasan Feb 21st 2008 6:23PM
EXCELLENT!!!!
Good PR action there!
It's nerfed where there was a need for a nerf, and kept fine where it should have been fine. Bravo blizz!
Todd Feb 21st 2008 7:12PM
This is really great news, though I swear sometimes the Blizzard devs, in their refusal to acknowledge the distinct difference between PvE and PvP, really come off as quite stupid.
Andy Feb 21st 2008 6:22PM
w00t! nough said.....
Dipstick Feb 21st 2008 6:23PM
/cheer!
Great news, it really was a b*tch for mana users like shamans and paladins - not just mages - for solo content.
Jack Spicer Feb 21st 2008 6:25PM
You can drink in arenas? Who in the world manages to do that?
Lucas Feb 21st 2008 6:33PM
durids
Tridus Feb 21st 2008 6:25PM
Good stuff. I'm glad they listened to players on this.
Lucas Feb 21st 2008 6:33PM
Why cant they do this with ALL balancing?
Matthew Feb 21st 2008 6:35PM
Yep, hopefully this is just the start of a trend.
Jagoex Feb 21st 2008 7:39PM
INDEED. I'd like my pre-nerfed DoT coefficients back pls. Kthx. ;)
http://jagoex.blogspot.com
Lucas Feb 21st 2008 8:42PM
Nah, you druids could do with a nerf. I'm not bringing you on raids anyway until you get a better aura :).
Kyle Feb 21st 2008 6:34PM
Glad to hear this.
And Bornakk's not one of the European CMs. He's a US CM.
Zarzuur Feb 21st 2008 6:39PM
YAY!! Time to crack open the conjured Glacier Water then!
Meira Feb 21st 2008 6:40PM
The beggining of the right way of balancing stuff by Blizzard, let's hope that they keep walking that way.
Jayus Feb 21st 2008 7:10PM
Thank god!
Speaking as a tankadin I was -not- looking forward to this change, often times I sit, drink, mark, and be back ready to pull in less then 5 seconds, the 5 seconds it takes me to mark the next pull is all I need to get enough mana to AS/HS/Cons at the start of the pull, and any damage I take gives me enough to keep it up.
It would of seriously hurt my PvE play style, and since prot is a useless PvP spec it really annoyed me to yet again get nerfed because of the arena.
deatherage Feb 21st 2008 10:56PM
wow Awesome i was really starting to worry.
Tyrrax Feb 24th 2008 8:58PM
This all just shows just how clueless incompetent and out of touch the devs really are.
Arabelli Feb 22nd 2008 12:28PM
... that they changed something after feedback said it was a really bad idea?
Man you're a cranky sort.
jrodman Feb 22nd 2008 3:24PM
I think he's right, but don't think now is the time to crow about the fact.