Also on AOL
- Autos
- Technology
- Lifestyle
- Gaming
- Finance
- Entertainment on AOL
- Lifestyle on AOL
- Sports on AOL
- Travel on AOL
- More on AOL
Featured Galleries
Joystiq
© 2013 AOL Inc. All rights Reserved. Privacy Policy | Terms of Use | Trademarks | AOL A-Z HELP | About Our Ads

Reader Comments (Page 1 of 1)
2-22-2008 @ 1:58PM
jaxson_bateman said...
I have to agree. The only thing that made your 'imbalanced' groups work is the pally tank. They remove the need for CC, and allow you to take just about any class combination under the sun (in theory, I recently did H-SH with a tankadin, myself (healadin), feral druid (dps), enh shammy and fury warr. The first boss is *not* melee friendly, regardless of the gear of the group. The shammy and warr died, the pally had moved out and had to basically just Hammer of Wrath each cooldown, and the druid went into bear form to do some moderate dps and have the armor and HP to survive the WW + SBolts.
In any case, yep, tankadins make life great for 5 mans.