Giant news from the PTR: A new build brings a new bug [UPDATED]
A New build has just been pushed to the PTR. There's been some changes to Mage and Warlock talents according to World of Raids, including an addition of up to a 10% cast time reduction on Incinerate from the Warlock's Emberstorm Talent, the changing of the Mage Icy Veins talent to add 100% pushback resistance instead of 10% more chance for chilling effects to freeze the enemy, and a reduced chance to be hit for up to 4 seconds from the Mage Improved Blink talent.
For the raiders, the Sunwell Plateau raid is available again as well.
In addition, a rather amusing bug has popped up. The scaling has gone a bit wonky on the Test Server, and you can now find massive Clockwork Rocket Bots patrolling around next to oversized Kwee Q. Peddlefeets. Warlock pets also seem to have gotten a shot of Giant Growth Elixir as well, while the Ogres hanging out above Shattrath City have been shrunk. Hortus is aware of the bug, and (unfortunately) it will be fixed. So if you're on the PTR, enjoy your oversized pets while you can! And Mages and Warlocks, enjoy your new talent changes.
UPDATE: Other class changes have been noticed now as well. The 41-point Shaman Enhancement talent, Shamanistic rage, is no longer dispellable. In addition, the Warlock Lifetap spell now is now percentage-based. It converts 26% of max hp into 26% of max mana.
For the raiders, the Sunwell Plateau raid is available again as well.
In addition, a rather amusing bug has popped up. The scaling has gone a bit wonky on the Test Server, and you can now find massive Clockwork Rocket Bots patrolling around next to oversized Kwee Q. Peddlefeets. Warlock pets also seem to have gotten a shot of Giant Growth Elixir as well, while the Ogres hanging out above Shattrath City have been shrunk. Hortus is aware of the bug, and (unfortunately) it will be fixed. So if you're on the PTR, enjoy your oversized pets while you can! And Mages and Warlocks, enjoy your new talent changes.
UPDATE: Other class changes have been noticed now as well. The 41-point Shaman Enhancement talent, Shamanistic rage, is no longer dispellable. In addition, the Warlock Lifetap spell now is now percentage-based. It converts 26% of max hp into 26% of max mana.
Filed under: Mage, Warlock, Patches, Bugs, Blizzard, News items, Humor
Patch 5.3 interview with Ghostcrawler
Mystery of the Unborn Val'kyr
The latest patch 5.3 news
All of the latest Mists of Pandaria news






Reader Comments (Page 2 of 2)
Zuukal Feb 23rd 2008 5:52PM
BAH! You beat me too it. Good thing I searched for "card" before posting. :p
Zebedeo Feb 23rd 2008 4:24AM
This is a huge nerf to warlocks and a great one! They have more stam then a lot of warriors, put out a ton of damage and then when they do life tap they can heal right back up with drain life. So now they will need to stack a little bit of int instead of nothing but stam. Oh well, welcome to the world of every other caster. As far as pve goes how is it a nerf? You don't need a ton of stam for pve.
The change to icy veins is crap for pvp. If you are playing an ice mage you don't sit there and tank damage like a life draining warlock. If a rogue is hitting you you want them frozen in place so you can get away. If you let them get close enough to hit you, you are dead.
Balasan Feb 23rd 2008 5:25AM
"As far as pve goes how is it a nerf? You don't need a ton of stam for pve. "
You don't, but due to Life Tap, warlock PvE gear is also very stamina heavy. Warlocks have no mana regen to speak of. Heck, pre-TBC (and still do now, though the other armour is much better) warlocks have demon armour, which AFAIK (I might be wrong) is the only spell/ability that gives HP/5 in combat.
As mentioned above by pingping, this change to life tap is ridiculous, as it needs to be accompanied by a serious gear overhaul.
Bearskunk Feb 23rd 2008 7:24AM
because all the warlock T sets come with loads of Stamina instead of Int you moron, there is no choosing there. You not realizing the total lack of mana regen for warlocks compared to other casters and higher mana cost per spell just shows that you simply have no idea what you are talking about. Not to forget that the deeper you spec into demonology with this change the more you hurt a raid as your lifetap return gets that much worse, meaning even more healing needed, more tapping, less DPS.
Mats Feb 23rd 2008 9:02AM
This lifetap change is horrid for pve locks, I currently have around 13500 hp raid buffed and 10300 mana, and with the gear coming down the line, I'll end up with a even bigger ratio between life and mana. So Lifetap gets worse and worse the better gear I get.
If this change goes live, I'm changing main character.
Ryan Feb 23rd 2008 5:53PM
Look at all the warlock's cry. Hahahaha.