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2-27-2008 @ 3:09PM
Blizzard really likes to shy away from the full-featured mods when they add it to the base UI (like their raid windows, extra hotbars, 5-limit quest tracker, the new totem timers, etc.) I'd bet it won't be like Omen and show a list of raid-wide threat with hard numbers but instead either percents, or only your threat vs current tank's threat. It might even be just a screen flash when you're close to pulling aggro.Having bars with names/absolute threat/tps/e-tps/etc seems like a bit "too much" information for a default UI, so I'm not expecting much in the way of presentation. What I _am_ hoping for is exact threat numbers for mods to utilize.
2-27-2008 @ 3:14PM
Honestly, seems like you're hoping it'll suck.I'd love to get rid of Omen for something better, because Omen is already awesome.
2-27-2008 @ 3:23PM
It seems that every time potentially good news is posted here or in the official forums, there is a lot of QQ and complaints posted in reply. I am not exactly a Blizz "fanboi", but I am always willing to give them a chance before airing negative remarks.That said, I have to agree with Kadaan in that I gotta wonder how they would make threat meters accessible. It seems that WoW's default interface tries to cater to the lowest common denominator (don't get me wrong - it's good for the game since it's easier for new players to pick up). I tend to see threat meters as a couple levels above "beginner", so I wonder if it'll be an advanced function that you'll have to manually activate. It would be good to have a built-in one, of course. I love Omen, but it's a pain to update it every couple of days.
Even if it gives limited information, as long as it's hooked into the API, mods like Omen could become so that they deduce the other information guilds need.For example, if it only gives exact numbers, it wouldn't be hard to look at how quickly those numbers are changing and deduce TPS, and look at how those numbers relate to each other and calculate the percentages.
2-27-2008 @ 4:55PM
I'm not hoping it'll suck. I'm just thinking the default UI implementation will be a stripped down version of what we currently have with Omen. What I _do_ believe is that it will have an internal system akin to Threat1.0 so Omen can still sit on-top without needing constant tweaks to the internal numbers. That's the only reason why "Omen" is updated so much, because the internal Threat1.0 calculations are always being tweaked.Casual players don't need meters. They need something to broadcast threat to people who do need them in their group. They need a simple "you're close to pulling off the tank, better hold back for a few seconds" message. That is what I believe/hope Blizzard's implementation will be.
2-28-2008 @ 11:04AM
@5 I never really bought into the whole "casual" thing and your post is why, apologies if it sounds like a personal attack because it's not meant to be in this case I'll using "you" for the average casual player. You're saying you don't want hard numbers you just want a cute little message to pop up in huge font to tell you "Excuse me you should back up please you're going to gain aggro... if you don't mind please." So because you don't want to have numbers on your screen and have the most basic spoon fed experience possible those who do raid need to suffer for not having the specifics they sometimes require? Really in my not so humble opinion, casuals should probably just stay quiet and go run a couple heroics to get their free bt gear, instead of complaining about why they can't go 2 man BT or MH in 20 minutes for phat lewts. I mean playing 2 hours a week, why shouldn't you have the absolute best gear in the game?
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