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Reader Comments (Page 1 of 1)
2-27-2008 @ 3:45PM
Nick S said...
whenever i get into a group where i'm the only one with a threat meter, i give it one wipe and then bail.
i don't know how anyone does heroics (or even normal 5-mans, depending on gear) without it.
Reply
2-27-2008 @ 3:47PM
Eliah Hecht said...
I've done every 5-man, normal and heroic, in the game, without threat meters (I do have one installed, but usually keep it turned off). This is as a healer, so it may vary by role, but I'm pretty sure the rest of my groupmates usually didn't have a threat meter either. IMO, they're only really necessary for raiding, and not even there if you're in a group that works well together.
That said, they are nice to have.
2-27-2008 @ 4:30PM
Chuddy said...
Eliah, Why would you want to do that to a group my friend?You have it but dont use it? It's not like it's something that's taking up a huge chunk of space in a 5 man and it's only purpose is to help. You must play in the most perfect wow environment where you always have CC, a good tank, and always guildies willing to run with you. On Crushridge you're lucky if half of your pug's dont completely fall apart before the first boss. /ginvite please!
2-27-2008 @ 4:31PM
Nick S said...
i rarely leave the 90-100% range on threat as a mage. i regularly have to throttle my dps to avoid pulling a mob that can two-shot me in heroics... i just can't imagine life without it. i installed KTM on my first character ever at level 22, and i've never been without it since. i salute those with enough natural sense for the game to manage their own aggro without such an addon.
2-27-2008 @ 4:33PM
Eliah Hecht said...
Chuddy: well, I used to not use it because I was on a low-powered machine and it lowered my performance. Now that I'm on a stronger system I have no real reason; just habit I guess.
And as to that /ginvite, if you come to Shadow Council I'll see what I can do ;)
2-27-2008 @ 4:34PM
Zhalseran said...
A threat meter isn't required for any encounter in the entire game. Relying on an addon is not a good idea, but like bossmods, it provides information that can make group PvE significantly easier. Know how to play without addons, and then let them make your job easier.
2-27-2008 @ 8:51PM
jrodman said...
To Eliah:
As a healer, I rarely ever need to consult meters. What I should do is simply not deependent on the meters. I have to heal my party members to keep them alive. If my threat is low, I have to heal. If my threat is high, I have to heal. There are fairly few situations where I care about threat at all.
My only real threat concern is the opening few seconds. As a druid healer, I often have to start healing earlier than other healers (hot focused, throughput limited). Bad tanks will drop the x on me every third pull. Worse thanks will give it to me every single pull. I have to explain that they need to apply single target threat to the x earlier, or move swipe, tclap, demo shout/roar, etc higher up in their rotations, and then i have to watch the threat on the x before I start healing.
But that's only with tanks who don't really understand their job yet, and are thinking threat-on-skull is the only part that matters. Mostly, you're right, the healer doesn't need a meter.
However, OTHER players need to see the healer's numbers. A hunter can FD to save himself if the next player on the list is the tank. But he shouldn't do this if the next player on the list is the healer. Nontanks who are trying to save a healer's butt like a rogue stunlocking or a warlock charging in with their felguard want to see relative threat on that mob attacking you so they know how to save you better.
It's true, you're the group member who needs it the least, and other people need your numbers the least. But it does help the group. Personally I find checking out the numbers helps me anticipate damage, which helps me be a better healer.