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2-27-2008 @ 7:07PM
Just to point out some things...some races have passive bonuses that provide +weapon skill, thus decreasing the amount of hit necessary.In addition, some disclosure should be provided I believe. To the best of my knowledge, the "one roll" theory is still a theory. I personally believe that is is very much plausible, but there remain some rare skeptics out there that don't believe it is a one roll. Blizzard has never officially confirmed this, so I suggest you alter your language slightly to indicate this is all deduced though analysis of data that players conducted.Again, this is to the best of my knowledge, I am not aware of any circumstances where blizzard may have officially confirmed this but I work on that assumption. (-----Chris, I don't believe it's so much about competition and "beat[ing] out almost every other class" but maximizing your damage output. I do believe every stat(Common sense, rogue related stats) for a raid rogue is important, but I do think that hit has a slightly higher priority than other stats because of the way that it's structured. Your critical strike/attack power will become wasted if you have a very low hit rating because of the potential of a strike to be a critical yet miss. Conversely, you could argue that if given a choice, sacrificing attacking power for hit could hurt you, and that is entirely possible. It's learning to have the right balance. However, I believe that the right balance will be with a slightly higher weight being given toward hit. Again, it's never written in stone, but the caps serve as guidelines as your link expressed. I do imagine that at some point, when you must choose to either give up attack power or hit, that if your hit were significantly high enough that the reduction in attack power would hurt more than a reduction in hit.
2-27-2008 @ 8:27PM
All +weapon skill effects, including talents and racial passive abilities have been changed to give +expertise instead. There is NO way to increase your weapon skill beyond your level cap (i.e. 350 @ 70).
2-27-2008 @ 8:46PM
Blizzard came out and confirmed that the "one roll" theory's expected results do match the game's behavior. They didn't confirm one roll, but it doesn't matter.
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