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3-04-2008 @ 4:31AM
I'm also a combat heavy rogue but I don't think this sums up everything you're responsible for in a group, no matter the size.Things go wrong. Tanks lose agro. Healers pull it. Pats get pulled.As rogues we have a lot of abilities that can "save the day" after a bad pull. I take it as a personal goal to protect the clothies, those kamikaze mages, bloodthirsty locks, and misunderstood priests. Leather's not plate, it's not mail, but it's still a significant step up from a silk robe. My stratergy is either to unleash a few of my cooldowns to steal agro and pop evasion, or to stun lock them for as long as possible with gouge and kidney shot and if it comes to it using up my vanish to cheap shot them and follow up with another kidney shot. A few seconds of distraction can prove vital in allowing the other players to get their acts together again.Do any other rogues have other tactics or roles they like to fill in a group other than DPS?
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