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2-29-2008 @ 11:21AM
I think you've inadvertently exposed and understood (just, not on purpose) the actual point of the PTR. It's not to get fanboys excited about things. It's not to get people excited for a new patch, new content, a new raid, new non-combat pets or anything at all that %99 of the vocal minority goes on and on about. It's to provide Blizzard with feedback based on the potential changes, balances and things that affect the game. They don't play the game nearly as much as the customers, and despite what the vocal minority likes to whine about, they do listen to the complaints for the most part. When they don't, it's probably because JUST the vocal whiny minority is complaining about it, but the rest of the playerbase doesn't really see the harm/benefit in something. Most people waste their time on the PTR, hoping for premade characters so they can have epic PVP battles that don't provide any quality testing for Blizzard. Recently I think it's been getting better and people are actually spending time and doing math on changes (thanks EJ mostly as far as I can tell) but mostly PTR's are just raid testing grounds and that's why historically when they've thrown in patch changes the horrible crap has stuck. People bitch and moan on blogs and forums but don't actually go and provide real feedback through 1st person experience and gameplay. Blizzard isn't going to fix anything because you blogged about it. The people responsible probably don't develop wow all day and then go home and read the fanboy pages. The CM's do, but at the end of the day they're really going to just send a laundry list to the developers and if 3 blogs and 5 players complained about something, that's not necessarily going to shake the developers nearly as much as if 300 or 3000 players logged onto the PTR and filled out the feedback forms and told the developers directly that this change sucks or that something else is needed to make it not suck.
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