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3-03-2008 @ 8:46AM
I've worked most all the professions. Ideally, if you choose the crafting skill that suits your class (i.e. smithing for warr/Pally, LW for Druid/hunter, etc) you will have access to a constant stream of upgrade gear, regardless of drops, and the collection skill will give you some decent coin for your spare mats. In reality, crafting, and the entire player economy, is one of WoW's greatest Achille's heels. Most of the craftable items are there just to level you to the next 'decent' item's crafting level, and almost anything you can craft will be worthless to anyone but you for the one time you make it as an upgrade. Because WoW is so gear dependent, crafting will always be on the backside of the gear stat inflation curve. After playing games that aren't level/gear dependant, with actual player economies where crafting MATTERS, it's kind of annoying. But, it's one more "oooh, gotta spend another hour or two in game to make THAT", so still best done while leveling. Otherwise it's just a major annoyance to get it up to 300 all at once later on so it'll be usefull.
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