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3-06-2008 @ 2:07PM
I know, seriously. I don't understand why this is even noteworthy. Why wouldn't 10 paladins be able to do Kara? You go in there with 2/3 holy paladins, 1 prot paladin, and 6/7 ret paladins and it should be easy. Netherspite is the only boss in Kara that can't be single tanked by a prot paladin (and that's only because of nether exhaustion), but throw a shield on a few of the retadins and the red beam becomes trivial.The only real draw back I see is that all the DPS would be melee, but that just means they need to be on their toes. It would also be sad to miss out on many of the buffs from other classes, but many of those short comings can be made up with scrolls.Despite the drawbacks, there are advantages to this also. Both groups would have all of the useful auras, which includes fire/frost/shadow resistance auras (all of which are useful in Kara). With so many retadins, every judgement can be kept up on the targeted mobs: 1. Improved judgement of the cursader: +190 holy damage and +3% crit chance2. Judgement of wisdom: high chance on hit to restore 72 mana3. Judgement of light: high chance on hit to restor 95 healthAnd then there is the advantage that every single possible beneficial paladin buff will be on every raid member:1. Holy paladins get: Improved blessing of wisdom, blessing of kings, blessing of salvation, blessing of light, and blessing of santuary2. Ret paladins get: Improved blessing of might, Improved blessing of wisdom, blessing of kings, blessing of salvation, blessing of light, and blessing of santuary3. Prot paladin gets: Improved blessing of might, Improved blessing of wisdom, blessing of kings, blessing of light, and blessing of santuaryAnd then there is the fact that every single party member has: divine shield, blessing of protection, and divine intervention. There should be no wipes.I guess my point is that not only should it be possible to use 10 paladins in Kara, it isn't even that bad of a group setup.10 druids would probably be better though (2 trees, 2 bears, 6 boomkins), but that is probably just my bias against melee dps.
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