Speculating in the gem market
What do you get when you mix up a whole bunch of useless green gems? On the Public Test Realm you get Brilliant Glass. The most recent patch 2.4 notes state "A new jewelcrafting recipe has been added to transform many green quality gems into a single random blue quality gem. This recipe is available from grandmaster jewelcrafting trainers." Good news for those of us with stacks of semi-useless uncut green gems.
MMO champion posted more information. Brilliant Glass is created using three Azure Moonstones, three Blood Garnets, three Deep Peridots, three Flame Spessarite, three Golden Draenite, and three Shadow Draenite. The product, Brilliant Glass, can then be opened for the promised superior-quality gem. Bratac of Antonidas stated in the official forum that he created brilliant glass nine times and was rewarded with four Nightseyes, two Stars of Elune, two Dawnstones, and one Noble Topaz.

Filed under: Blizzard, News items, Economy, Jewelcrafting, Making money






Reader Comments (Page 1 of 2)
CursedSeishi Mar 6th 2008 12:45AM
Jeese... this makes me regret all those green leveled green jems ive been cutting and selling for a gold on the AH...
I'm gonna have to start savin those now!
Jack Spicer Mar 6th 2008 1:44AM
Its definitely an interesting idea, but the material costs are a bit much....depending on your server of course. Assuming that each green gem can be cut and sold for 2gs that means that this recipe is 36gs - which if you get a bunch of talasites isn't worth it.
Of course, if the gem market on your server is flooded with green cut gems selling for 30s each, then its obviously a more valuable tradeoff.
JPN Mar 6th 2008 8:00AM
I think that's the whole point - all those green gems are pretty worthless now, for the most part. Once you get socketed items, odds are you have or will soon be getting more money, and buying blue-level gems isn't that tough.
It's really no different than leather scraps -> leather -> heavy knothide leather.
Krick Mar 6th 2008 5:01PM
The material costs for this recipe are too high. I think it's more profitable to make these three rings, disenchant them, and sell the dust and planars...
Golden Draenite Ring
http://www.wowhead.com/?item=24075
Fel Iron Blood Ring
http://www.wowhead.com/?item=24074
Azure Moonstone Ring
http://www.wowhead.com/?item=24076
Shadowisp Mar 6th 2008 2:02AM
New armor and gear - rare gem price up
Brilliant Glass Rare Gems - rare gem price down
Epic Gems from Heroic Badges - rare gem price down
There was speculation previous of new "transmutes" being available for gems, which was speculated to be Epic Gems from Rare. If this is true, then the rare gem price should go up in response as a transmute mat.
Living Rubies, Noble Topaz, Star of Elune price shouldnt fluctuate too much
All in all... NFI where the gem price will go. :P
Talimar Mar 6th 2008 2:25AM
what level of jewelcrafting is required to learn the recipe?
Amux Mar 6th 2008 2:36AM
I think it will be 375 master jewelcraftig.
Raaj Mar 6th 2008 9:20AM
They said the recipe was green at 375, so I'm putting money on it being trainable at 365 or 370.
Amux Mar 6th 2008 2:35AM
Yeha that sounds great :)
I have full guildbank with green stones. :) i save them only for transmuting, but this will make me happe. More blue stones
enkafiles Mar 6th 2008 3:23AM
18 for 1 is steep but worth it. Cut greens go for 50s to 2g on my server, uncut 50s to 1g. Uncut blues are 30g to 50g; cut 30g to 80g, depending on the cut.
So my jewelcrafter is looking forward to it... should net me about... 7 blues. ^^
I hope it narrows the price gap between the jewel classes a bit.
Medros Mar 6th 2008 3:34AM
On my realm you can't sell a stack of green gems for more than 10g these days, so this would be more than worth it. I have more than 500 gems on my mule, so I will look forward to offloading some!
Menehune Mar 6th 2008 5:19AM
Why does it take 18 green gems to make a blue gem? I think that is too much, considering the difference between a cut green gem and blue gem can be inconsequential. For example, the bold blood garnet is +6 str and the bold living ruby is +8 str, only 2 more to strength. I think 18 or 20 greens could be used to make an epic gem where the stats can be a huge lift, ie bold crimson spinel = +10 str.
Why can't the colored gems be combined for a specific gem? ie. 5 garnets = 1 living ruby, 5 azure moonstone = 1 star of elune that way, one knows what he's getting instead of playing 'what's in the sack'?
This is in the right direction for JC gems, but I think Blizz needs to be more forward thinking to recycle gem's appropriately and not waste people's time and resources.
Lottomannen Mar 6th 2008 6:37AM
What I would really like is a way to use the individual colours of green quality gems. As in, transmute 5 Blood Garnets for 5 Flame Spessarite.
Because my bank is filling up with Deep Peridot's, and I shed a little tear every time I have to vendor them for the space.
Taxis Mar 7th 2008 12:01PM
If they make the requirements too low than it will make it too easy for people to flood the market with blue jems, and it will ruin the economy for prospecting. I think 18 is a good number, because its within reach but not overly so.
Zali Mar 6th 2008 7:06AM
I'll be somewhat annoyed if they don't put a cooldown on this one. My alchemist has to deal with a cooldown for transmute, and my tailor has to deal with an even more annoying cooldown for Primal Mooncloth/Spellcloth/Soulcloth. As much as I don't like the cooldowns themselves, it does preserve the value of the crafted items that they are directly responsible for. I think the only way to preserve the market for blue gems is to put some sort of cooldown on the spell. 48 hours seems fair. I don't want the money that my JC gets from rare cut gems to be slashed due to an over abundance of blue gems.
darian Mar 6th 2008 1:38PM
I have an alchemist too. I don't think it would be unfair.
First of all, consider the material cost. 18 green gems will take approximately 9 prospects, which is 45 ore. That's anywhere between 12 and 23 nodes, for one "transmute". Of course, that's ignoring the fact that which 18 green gems you get is also important. You can't just take any combination and work with that. You could have full stacks of five kinds of gems and be unable to do anything because you're short on the sixth.
On top of that, you don't even have a guarantee of what you're getting. Imagine if there was a transmute that took 15-20g worth of herbs to make a random Primal. Getting a Primal Earth out of the deal would be extremely frustrating, but that kind of backwards benefit is possible.
So it wouldn't be crazy for it to be cooldownless. It wouldn't be bad either, but as an Alchemist I don't find the idea insulting.
Eternalpayn Mar 6th 2008 7:39AM
If this is making gems go down, I am very happy. I'm just approaching 60, with nowhere near the gold for my epic. (A guildie I trusted borrowed 100g, and server transferred with the free one that was offered. I know, I shouldn't have done it, it was really my mistake, but I trusted him, I had borrowed amounts up to 20g to him before and he paid back. :/)
Balgair Mar 6th 2008 8:44AM
Great addition, I've been finding it harder and harder to sell my green gems of late, prices just keep on going down, so I'll be very happy to be able to turn them into blues! Yeah, it's going to be luck-based on if it pays or not, if you get talasites it won't, but then so is prospecting as a whole anyway; personally I love the random aspect and the fun of discovering a living ruby :-)
Azzuron Mar 6th 2008 1:13PM
There's one huge problem with this combine. It requires equal amounts of each of the low quality gems.
I don't know about other prospectors out there but my distribution of green gems is most certainly not even. I typically get far less blood garnets and shadow draenite than anything else.
If this is true for the population than it is going to cause a huge spike in the cost of blood garnets and shadow draenite on the AH because there will be a large demand from JC's that need them to convert their stacks of more common green gems into rares.
Jelement Mar 6th 2008 1:55PM
Don't forget that Talasites should go up a bit with the next patch as well, due to the addition of spell haste talasite cuts.