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3-07-2008 @ 4:44AM
Just because warlocks have three different fear spells don't mean they have three escape abilities.While you're casting fear you can get kicked, gouged, intercepted, silenced, counterspelled, intimidated, earth shocked, cycloned, sheeped, bashed, spell reflected, shield bashed, pounced, viper stung, scatter shotted, cheap shotted, kidney shotted and probably a few others. After that, your fear can be resisted, eaten by fear ward, tremor totemed, heartbeat resisted, break after half a second on damage. Or your feared victim could end up running randomly right alongside you the same way you intended to flee; there's no control over where someone you fear will go.Fear also has diminishing returns as you know.Two out of the three fear spells you mention only affect one target, one for only three seconds max, and two have cooldowns (one is quite long) on them.Compare this to say, a mage's combination of sheep, ice block, frost nova and blink and you quickly notice that the warlock is a decidedly one-trick pony. There needs to be something else.
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