Know Your Lore: Grim Batol

Before we get to Grim Batol itself, we need to take a look at a little piece of Dwarven history: The War of the Three Hammers. You see, the Dwarves of Azeroth, just a few hundred years ago, all carried one banner. They were the Dwarves of Ironforge, plain and simple. Their society was a large one, and their wise and powerful king Modimus Anvilmar was highly revered. Amongst the Dwarven society, though, there were three clans that stood above the rest. The Bronzebeard Clan, the Dark Iron Clan, and the Wildhammer Clan.
Each of these clans played a very specific role in the Kingdom. The Bronzebeard, led by Thane Madoran Bronzebeard, were the military arm of the mountain city. They were soldiers and defenders. They were the sword and the shield, and the clan closest to King Modimus Anvilmar. The Wildhammer, led by Thane Khadros Wildhammer, lived in the outlying regions of the Kingdom, in the... well, the wilds. Scouts, hunters, things of that sort. They held little real power within the city proper, and they didn't really like that. The Dark Irons, led by Thane Thaurissan, were mages and sorcerers. They were also jerks.
Out of respect(or fear) of King Anvilmar, the three factions didn't shiv eachother in the streets at every opportunity. This only lasted as long as King Anvilmar did, unfortunately. He eventually died of old age without an heir, and Ironforge Mountain turned into a cage match. Made out of rocks. A rock-cage match. This civil war lasted a few years, but eventually the Bronzebeard Clan came out on top. To add insult to injury, the Bronzebeard threw the other two clans out of Ironforge entirely. This is why we can't have Dwarf Mages.
The Wildhammer traveled through Dun Algaz and founded a brand new kingdom in a brand new mountain, because man, they didn't want that smelly Ironforge anyway. Their kingdom was named Grim Batol. The Dark Irons traveled to what was then part of the Redridge Mountains and founded their new kingdom. Thaurissan, being the humble fellow that he is, named his new city after himself. Thaurissan's city was pretty cool, and the Dark Iron Clan was doing pretty well for itself, but Thaurissan had a few problems on his hands. For one, he still hated the Bronzebeard. For two, he still hated the Wildhammer. For three, his wife's name was Modgud. Yeah. Modgud.
Emperor Thaurissan decided he wanted all of Khaz Modan for himself, so he planned a two-pronged attack on both Grim Batol and Ironforge. Thaurissan and his half of the army would take out the Bronzebeard, and Modgud and her half would take out the Wildhammer. Things were going good for Thaurissan... until he actually got to Ironforge. The Bronzebeard Clan formed up into the world's greatest Flying V and steamrolled the Dark Irons. Thaurissan got absolutely punked. The Dark Irons ran away. Modgud did far better than her husband. Modgud actually reached the interior of the fortress and wreaked some havoc, only to be slain by Thane Wildhammer himself. Her half of the Dark Iron forces also tried to retreat, but reinforcements from the Bronzebeard Clan steamrolled them, too. The War of the Three Hammers came to an end.
The moral of the story is: The Bronzebeards were awesome. Tune in next week when... oh, wait, I'm not done!
The Wildhammer went and lived somewhere else, because Modgud's magic made it all shadowy and scary or something, I'm not sure, but they didn't want to live there anymore. It was tainted. They live in the Hinterlands now snuggling with gryphons. The Bronzebeard are still hanging out in Ironforge, and Thaurissan accidentally blew up his city(and himself) by summoning Ragnaros and created Blackrock Mountain. The other two clan leaders have passed away due to more sane circumstances over the years, and all three clans are now led by their sons.
During the Second War, the Orcish Horde found Grim Batol, thought it was pretty sweet, and took it as their own. This is where the Dragonmaw Clan of Orcs held captive Alexstrasza, Queen of the Red Dragonflight, thanks to the Demon Soul. The Dragonmaw forced the Red Queen to breed and used her children as mounts and warbeasts, which was very bad for everyone that wasn't an orc. Even after the fall of the Horde and the end of the Second War, the Dragonmaw had a firm grip on Grim Batol and the surrounding area thanks to their dragon-making machine Alexstrasza.
Until Deathwing stuck his nose in, that is. You see, Deathwing is crazy. Deathwing tried to wipe out the other Flights and all of the mortal races a number of times, and this essentially put the Black Dragonflight on the brink of extinction. Thus, Deathwing manipulated the Dragonmaw Orcs into bringing Alexstrasza and her eggs out into the open, and he would steal the eggs and raise those dragons as his very own, and proceed to kill Alexstrasza. Luckily, Mary Su-- er, Rhonin and his band of merry men(just one, I guess, and a woman) showed up to save the day thanks to Alexstrasza's lover despite being manipulated by Deathwing, and the Destroyer was chased off. Alexstrasza was freed, the eggs were safe(sort of) and the Dragonmaw Clan was purged by fire and brimstone.
Currently, the Red Dragonflight occupy Grim Batol. What they're doing there is unknown, but it is definitely something important. Rows and rows and rows of draconic warriors surround the fortress, and its heavy gates are locked tight. It is quite possible they're simply defending their Queen, stricken with paranoia and fear after the Dragonmaw dominated them so easily, but there are many other theories as well. One of them being Alexstrasza holds Deathwing captive within Grim Batol, but I find that unlikely, especially considering the revelations in the Burning Crusade.
And that's that for Grim Batol. If you'd like to read further on this topic, there's a few good sources out there. First, you could swing by the Scarlet Monastery or the Hall of Explorers in Ironforge. There's a book in each of those locations about the War of the Three Hammers. For further information on the Dragonmaw Clan's time in Grim Batol, you could pick up a copy of Day of the Dragon. And as always, you can hit up WoW Wiki for additional information, but be warned that it may not be 100% accurate since it is a wiki.
Filed under: Humor, Lore, Know your Lore






Reader Comments (Page 1 of 2)
JPN Mar 6th 2008 11:21AM
Neat; as a only-horde player, I like this kind of stuff. And I like when KYL isn't about a person (not that there's anything wrong with that, but it's a nice change of place for it to be about a place.)
Gror Mar 6th 2008 11:40AM
Easily my fav part of the site is KYL. I love the lore and it is never Horde byessed like the rest of the site.
original2k Mar 6th 2008 11:52AM
hmm maybe others could respond to your post if they knew what the hell "byessed" meant.....lol i kid, but it is actually spelled "biased".....
anyways, great piece, i agree @1, i do play alli but i've never seen this place before (only level 40)
where is it in-game?
Shinagani Mar 6th 2008 12:07PM
"Byessed"? seriously?
JPN Mar 6th 2008 12:29PM
Gror needs his own column to complain about how the site is "horde byessed" because he complains about it in any horde-related post. It's awesome.
Malyfactian Mar 6th 2008 11:40AM
Grim Batol needs to be opened up as a high level instance or raid. It's too fricking awesome to be sitting up there on that cliff unused.
rhzkfish Mar 9th 2008 8:58PM
i agree should be 70 raid if they do maby theyll add a dragon ground mount
Alex Ziebart Mar 6th 2008 11:53AM
@4: It's located in the Wetlands, off on the eastern edge.
Richard Mar 6th 2008 11:55AM
I'd meant to head over to Grim Batol since I quested there at level... but saw the elites and ran far, far, away.
Finally went back there on this past weekend to take a look around.
At 70, the elites aren't so elite anymore, and you can basically ignore them, unless you want some skins and quick silver.
I'm curious, though: the gates look like you might be able to get through them using the same trick you use to get into Old Ironforge or the Karazhan Crypt... the huge door blocking the way into Grim Batol isn't a wall; it actually is a door...
Hmm, guess it's time to recruit a mage friend...
mk Mar 7th 2008 4:48AM
I just checked it out in WoW Map Viewer, and there's nothing there, sadly.
Woolwort Mar 6th 2008 12:06PM
I agree, Grim Batol should be made a raid instance.
Silverrealm Mar 6th 2008 12:20PM
Why would you want to raid a dragon's keep who is a protector of all living things? Just to say it can be done... I think in this case, some things are best left to the imagination.
Perhaps there could be a quest chain invovling fullfilling the desires of the Dragonqueen to help settle to score... These could be dual faction quests, much the way outland is set up, where Horde and Alli have to work side-by-side.
I hear the Red Dragonflight are going to be a big part in a conflict with Blue Dragonflight...
Who knows it could be possible. Can you imagine a fight between a Red Dragonflight (like an escort mission) but on a Raid level? You recruit a Red dragonflight to take down Blue Dragonflight. THAT WOULD BE AWESOME!
matt Mar 6th 2008 2:37PM
thats easy blizzard will just say she tainted and now evil and those raid boss. Its how world of warcraft turns
Urthona Mar 6th 2008 12:27PM
If you're going to make GB a raid, the Wildhammers and Hammerfalls need to set up a base camp closer to the instance door, with vendors of all types, a pair of flight masters, and a cemetary. Running from the bend in the road or a zone away for reagents is not good game design.
Matt Mar 6th 2008 12:30PM
Currently for horde the only reason to go anywhere near Grim Batol is to kill the last drake in the Ony Key quest. Otherwise not much to see there
Balasan Mar 6th 2008 12:32PM
Well written KYL as usual. Truly educational, and I agree, OPEN UP GRIM BATOL! WOTLK seems to be focusing on the blue dragonflight, so I don't think much is going to happen around it anytime soon.
One flaw in the article - you forgot to state that the Wildhammer dwarves were the first settlers in Grim Batol. You just said that they moved beyond Dun Algaz, and that's it. I had to look up in the wowwiki to clarify.
Arabelli Mar 6th 2008 12:45PM
I actually would think logically in the future it would be a quest hub rather than a raid. There's simply no way we'd fight Alexstrasza, at least not with Deathwing as a likely level 90+ boss, and wouldn't she and her brood be on the offensive against him too?
Eventually after besting Malygos in Northrend, the Dragonflights might see the mortals as allies again. Let's face it, they've got little reason to now. Wouldn't it make sense if in fact Deathwing is part of the mess in the Emerald Dream for the next xpac to feature him, and we're working along side the current red beasties who would eat our faces?
Just a thought!
Neocene Mar 6th 2008 1:01PM
I remember reading once in a PC gaming magazine that the developers were working on Grim Batol and Uldum as raid instances. But this issue came over a year ago and I haven't heard or seen any news in regards.
wesleyshawn Mar 6th 2008 1:42PM
What could possibly make this a raid is if Deathwing is actually in control of Grim Batol and using Alexstraza and the Red Dragonflight against the Blue Dragonflight.
mizatt Mar 6th 2008 2:10PM
Given that they said something about introducing a hero class with each expansion and the fact that they're probably going to want more than one or two hero classes, I imagine we'll see a few more expansions and a lot of these places will probably be opened up in one way or another like Karazhan was. Just my guess.