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3-10-2008 @ 2:45PM
It looks like the amulet has something to do with keeping him in this plane. And to defeat him you're actually breaking the amulet causing him to sucked back into the Nether. I've always thought of having bosses with multiple attack points. Why not have a boss where you can target say his head, or an arm, or in this case - an amulet the boss is wearing? That would add a new dimension to boss encounters, perhaps making them a bit more hardcore.
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