Unobtainium: Rare, ridiculous, and remarkable reputation schematics
Or"There's no such thing! Is there?"
Engineers have among the greatest freedom to choose our allegiances throughout Azeroth and Outland. While Jewelcrafters and leatherworkers spend hours and days making a name for themselves with the Furbolgs of the Timbermaw, or the druids of Cenarion, Engineers remain free. No such slaves to the grind of reputation, we. For what could we learn from the various factions of the lands? It's little they can teach us, and little we would gain from the work done. No, our main choice of faction has always been to join M.E.G.A. or to take our lives in our hands and join G.E.E.K.
With few exceptions. There are several factions we can seek out whose expertise in Engineering allows us to learn a thing or two (quite literally) from them. In this lecture we will discuss where an enterprising Engineer can go to learn some of the rarest schemata known: those derived from earned reputations.
The factions with which you'll need to work are the Zandalar Tribe of trolls in Stranglethorn Vale, the Cenarion Expedition, predominantly in Zangarmarsh, and the Consortium, predominantly in Netherstorm. Zandalar trolls will require you to join their battle against Hakkar, the Blood God, and his priests in Zul'Gurub. This will require a raid 20 strong, though if you've mastered the art of flying you'll likely find you need somewhat fewer than that to be effective. The Cenarion Expedition has agents posted in the western barrens of Hellfire Peninsula, but the main camp can be found further west in Zangarmarsh. They offer work mostly in and around Zangarmarsh itself, including, most prominently, reputation earned from delving into the Coilfang Reservoir: Underbog, Slave Pens, and Steam Vaults. Consortium reputation can be earned in Auchindoun, but only in the Mana Tombs, and that only until you've reached Honored. Beyond that you'll need to visit Nagrand for Ogre beads or, ultimately, Netherstorm for a variety of work.
Zandalar: Ya tie da vine t'da shineez an' ya be seein' betta.The Zandalar tribe of trolls is located on Yojamba Isle, just off the western coast of Stranglethorn. From their they launch attacks against the minions of Hakkar the Soulflayer, the God of Zul'Gurub. Reputation with the Zandalar can only be earned through attacks on Zul'Gurub or using items obtained therein. The items, which are small gewgaws such as coins and bijous, can sometimes be found on the auction house, but they can be quite expensive. Unfortunately for the Engineering troll hunter, it can be difficult to organize a raid on Zul'Gurub.
- Ah, ya be a Friend t'da Zandalar!
Producing a Bloodvine Lens requires five each of Bloodvine and Souldarite, a Delicate Arcanite Converter, eight Powerful Mojos, and four Enchanted Leather. The Lens itself does not require a reputation, and binds to its wearer, so it can be produced for another Engineer, provided they are rated to 300.
- T'anks f'da work, Babalon, we Honor ya roun' d'fiyah!
Manufacturing Bloodvine Goggles will require four Bloodvine, five Souldarite, a Delicate Arcanite Converter, eight Powerful Mojos, and four Enchanted Leather. Similar to the Lens, these goggles require only Engineering, not a reputation. As they do not bind until worn, they can be made for another appropriately rated Engineer. It should be noted that it may be hard to find a market for these goggles, so Hoof and Horn advises you not produce them prior to a customer's order.
- While ya workin', don' forget t'gatha da pieces!
Cenarion Expedition: Wait, wait, you're going to love this.Once you've ventured into Outland and are making your way around Hellfire Peninsula, you'll notice a small encampment of druids in the western area near Thornfang Hill. These Cenarion Expedition druids will soon point you further west to Zangarmarsh, where the Cenarion Refuge houses the bulk of their leadership in a well-resourced town. They will have a number of quests available to you, in order to begin the long process of earning Exalted status with them. And don't despair, Engineers. The schematic they offer is obtained at Friendly.
Once you are Friendly with the Cenarion Expedition, you can purchase a schematic to make a Green Smoke Flare. This flare, when used, will produce a bright green plume of smoke at the targeted location. The smoke will dissipate in five minutes, making for an easily spotted marker until then.
Clever and perceptive Engineers will note that this schematic is merely another color version of several existing flares which do not need any reputation at all in order to learn. Further research will reveal that the smoke flares are seldom used at all, except for certain amusing sight gags. Placing a green smoke flare in the vicinity of the posterior of a sleeping associate is always entertaining to all [Except the sleeping associate, of whom many pictures were taken. -PG].
In light of the usefulness of the smoke flare, and the fact that the "earned" reputation schematic is merely another color, you might be tempted to discuss your dissatisfaction with the elves of the Cenarion Refuge. Chief Engineer Geargrinder is irrational on the topic, but among the things overheard before Gnomish profanity and the sound of explosions drown out all else is a reminder that refusing to "lift another finger for those sad sack swamprats" does not seem to offend them, and even "lifting one finger maybe, but only one per hand," gets no response.
The Consortium: Crafters of the Master KeyAs you progress through your career and the wilds of Outland, you'll likely meet your first Consortium trader when you come across Aeris Landing, in the southwest of Nagrand, just north of Oshu'gun. Here you'll be invited to take your first steps along the Consortium's career track. You'll find that it is well worth the trip, however. Of the four schematics we can learn from reputation, here you'll find the schematic from which you gain the most (any) use: the Elemental Seaforium Charge, which can be purchased once you are Revered with the ethereals. This is the pinnacle of controlled explosives, and can be used to open most locked doors and chests, including lockboxes.
To manufacture Elemental Seaforium requires two Elemental Blasting Powder, a Fel Iron Casing, and a Handful of Fel Iron Bolts. These will produce a pair of Charges. The charges can be used by any Engineer of 350 rating or higher to blow open locked chests or doors, when lacking a rogue. They can even be used on Lockboxes, though the operation is a little tricky. You'll need to activate the charge before the trade is opened, otherwise clicking on it will cause the charge to go into the trade field, rather than be applied to a lockbox in the "will not be traded" field.
Elemental Seaforium is also a vital component in the manufacture of the Flying Machine. Since it can be traded, Engineers not yet Revered with the Consortium can still commission four Charges, or purchase them at auction, and put them to use.
Cleaning up Shop
The engineer is given short shrift on reputation schematics. There is no way to put it otherwise. We learn two schematics from a raid faction in Azeroth, only one of which any one Engineer would ever need. We learn two more in Outland, only one of which even produces an original effect. However, to an Engineer of soul and substance, the use of a device is secondary to the knowledge of how to craft it. Far better to have and not need than to need and not have. And don't burn down the forest when you get that Green Smoke Flare. You were warned.
This concludes the lecture on Reputation based schematics.
Filed under: Engineering, Tips, Virtual selves, Odds and ends, Humor, Factions, Guides, RP, (Engineering) Hoof and Horn R & D






Reader Comments (Page 1 of 1)
Kryptonls Mar 13th 2008 4:07PM
"Zandalar trolls will require you to join their battle against Hakkar, the Blood God, and his priests in Zul'Gurub. This will require a raid 25 strong.."
It's 20 nowadays :)
And I wouldn't recommend anyone at Level 70 to farm ZG for rep.... but do so for some very easy cash and hours of fun.
Brian Karasek Mar 13th 2008 4:13PM
Thanks Kryptonis, but give me some credit? The rest of the sentence you partially quoted says "though if you've mastered the art of flying you'll likely find you need somewhat fewer than that to be effective."
Kryptonls Mar 13th 2008 9:05PM
Hehe yeah sorry - I only quoted the part with the error :P
Malefus Mar 13th 2008 4:23PM
Actually, what he meant was it is a 20 man instance and has always been a 20 man instance. You cannot bring 25.
Brian Karasek Mar 13th 2008 4:28PM
I feel quite educated by this information. Thanks gang! That's what I get for going on memory.
alienatheart Mar 13th 2008 4:39PM
mana tombs heroic still give consotium rep
Algorithm Mar 13th 2008 5:07PM
As an avid engineer, it seems futile to me to be a completionist over the profession. I would love to, don't get me wrong. I sometimes stay up late at night lamenting that I'll never be a true master of engineering. As a mage, I was able to AoE grind crocodiles for Zandalar rep. Plus, my guild did a little ZG before the expansion, AND the reputation items were dirt cheap on the AH a couple months after the expansion. (Not so much anymore). That one was difficult, but certainly doable.
However, getting all the engineering schematics is basically more or less impossible with the existence of 3 Molten Core patterns. I think it's total crap, I hate this fact, but it's true. No average player is going to be able to do it, no matter how determined.
Try getting a group to farm MC if you don't believe me. Try waiting for the patterns to drop. Yeah... good luck with that.
It's not that you need THAT many people.
I'm sure the average person could do the entire instance with 10 intelligent players. A few of my friends will do the off instance for me once in a while (I got my .5 quests done post-BC), but I don't have 9 friends willing to farm content that gives them no benefit for 4 hours week after week.
From my experience, most people who have been to MC extensively despise the instance (it's really not that interesting the 100th time). Some players who never raided pre-BC might want to go once or twice to see it.
Sometimes, you can get people to go who want the patterns for themselves, and then the incredibly rare drop is contested. This is even worse for alchemists, as the one pattern that drops is BoE, and greedy players may want to roll on it. I bet it would sell in the AH for thousands of gold, because I know I would buy the engineering ones for 5k a pop (they're bop).
Basically, recipe completion may be a goal for some players, including myself, but until Blizzard adds a way to get the insanely rare drops from old world instances, it's just going to be a sour, partial victory for us.
Algorithm Mar 13th 2008 5:37PM
I guess my point is that these are the *real* rare and remarkable schematics. Good luck getting your force reactive disk, fellow 'gineers! I know I'll still be begging my friends for MC!
peaglemancer Mar 13th 2008 5:25PM
On the heals of the incredible faction "reward" of a green flare, I'd like to point out the quite fascinating choice Blizzard made in having red flares non-trainable, and only purchased 3 per hour from the Pyrotechnician in Blades Edge.
Heaven forbid OP engineers be able to fashion these also, why even as an exalted reward from Ogri-la they would be just too imba...
Josh Mar 13th 2008 5:37PM
The only benefit (besides not being forced to grind rep) of having few rep receipes, is that when we get new stuff (flying machines, hats), we get them off trainers.
MechChef Mar 13th 2008 6:04PM
We have among the greatest freedom to choose our allegiances, which I suppose means we have the least amount of motivation to do so. QQengineeringQQ. Love the goggles, and the chopper is novel. Beyond that, more a hobby than a useful profession.
Cat Mar 13th 2008 10:35PM
I dunno. My hunter finds the explosives fairly handy, both the combat bombs and the seaforium charges.
Felwrathe Mar 13th 2008 6:12PM
I love engineers simply for the fact that they're easily recognizable, due to the eyepieces they're usually wearing.
I wish every profession had one slot that gave them away immediately... no more spending 5 minutes trying to figure out if your group has an enchanter, or if you'll have to share skinning/mining grabs.
Green Armadillo Mar 13th 2008 6:39PM
Seriously. I considered picking up Jewelcrafting, but you can't even get all of the GREEN quality gem cuts (and BoP trinkets) without significant work grinding rep somehow, to say nothing of blue quality gem cuts.
godai Mar 14th 2008 4:19AM
Which faction is going to help out the engineers like the enchanters and alchemists were helped?
I'm dreading attempting to get enough people to PUG Molten Core for the 2 schematics.