Arcane Brilliance: Mages hate Warlocks, and then Warlocks drain our hate and kill us with it.

Every week Arcane Brilliance strives to deliver a tiny parcel full of Mage-craft to your doorsteps. Not your real doorsteps, that would be creepy. Your virtual interweb doorsteps. This week, in addition to its usual magey goodness, that tiny parcel is pulsating with warlockian evil. You've been warned.
In case I haven't been clear on this in the past, I hate Warlocks. I've hated them since I was a child, when a Warlock ate my family. Just kidding, that didn't actually happen. My family is alive and well. In fact, I would say my Warlock prejudices originated as recently as last year, when I hit level 70 and took my first wide-eyed look at the brutal world of end-game PvP.
When our own V'Ming Chew (the only decent Warlock I know) suggested that we engage in a little back-and-forth in yesterday's Blood Pact column I was at first reluctant. I worried that halfway though the series of emails we sent back and forth to each other I might realize that I had 8 different DoTs hovering above my head, and a felhound might at some point end up eating my face. That didn't happen. Well, a felhound did eat my face, but that was in a completely unrelated Arena match last night. In fact, I thought the dialog went quite well: we agreed on a few points, agreed to disagree on other points, and nobody got killed. Or had their souls drained from their bodies.
Still, and not just because as a Mage it is my job to QQ more, I felt there was more to say. Last week I promised you a look at the Mage/Warlock rivalry, and after the break, I will try to deliver on that promise.
Mages didn't always hate Warlocks. Once upon a time, when we were young and Onyxia was only a gleam in the eye of some fresh-faced developer, back when PvP was what happened when the Alliance in Southshore got bored, Mages only disliked Warlocks. It was a sort of friendly competition: we tried to out-DPS each other in instances, and outroll each other when cloth gear dropped. Warlocks envied our raw damage output, and we coveted their Healthstones and pets.
Then came The Burning Crusade. Ten more levels. A whole new endgame. We all quested our merry way through Outland, blissfully unaware of what lay ahead. One by one, somewhere in Shadowmoon Valley or Netherstorm, we began to ding 70. Mages everywhere visited their class trainers and learned exciting new spells, saved up some money and bought a flying mount, and then looked around for something to do. Some of us went raiding. Some of us kept questing. And God help us, some of us took a wrong turn and ended up in Arena.
I firmly believe that this is where the rivalry really came into its own. We toted our spellbooks into small-scale, matchup-driven PvP and began to discover something.
We sucked.
Ok, to be fair, there are some classes Mages had the upper hand against. Alright, just Warriors. And maybe Hunters. And possibly a Pally or two, if they went afk or something. Most of the time, though, Mages entering Arena felt like they were essentially strapping a giant "Kill Me" sign to their foreheads. With time and gear, we found ways to at least hold our own against many other classes. A skilled Mage could be an asset to many team configurations, providing powerful burst damage and reliable CC when not being killed by Rogues. But not when a Warlock came out the other door. What should have been a good old fashioned caster-on-caster duel usually ended up a shamefully lopsided travesty that even when looked at in a very generous light could not be considered anything even remotely in the same neighborhood as a fair fight.
Warlocks had apparently been designed to be the perfect counter to Mages. At 60, it had been hard to beat a Warlock, but at 70 it was nearly impossible. Mages became discouraged. We whined. The official forums reverberated with howls of magey anguish.
Raiding Mages discovered a whole other side of the issue. Suddenly our DPS wasn't good enough. Hunters, Rogues, and worst of all, Warlocks, were eclipsing us on the damage meters. Mages had always known going in what their role was, and what the trade off for it would be. We were the kings of back-row DPS, but the single most fragile class in the game. At 70, we were still the most fragile class in the game, but suddenly not the highest DPS anymore. Conversely, Warlocks had eclipsed us as the new kings of caster DPS, and yet had evolved into the single most durable DPS class in the game, outliving even Rogues and Hunters. We QQed on the forums, and our hatred for Warlocks grew.
The rivalry itself evolved into something that could hardly even be called a rivalry anymore. In a true rivalry, both sides have to compete, and victory must alternate in some fashion. In almost every meaningful facet of the game, Warlocks were absolutely owning Mages. As it stands now, yes we hate them, but do they feel anything similar for us? Not really. Warlocks are more tired of our whining than anything else. They have nothing to fear from us, know that their position is secure in the class hierarchy, and in many ways think it's funny that Mages have fallen so far below them. Warlocks are Nintendo, and Mages are Sega. It's only a matter of time before Mages begin making crappy Sonic games for the Wii.
So where are we heading form here? I choose to look forward with optimism. As I said in yesterday's Blood Pact, endgame WoW is all about roles. As the game is designed now, there are three major roles (Tank, Healer, DPS) and one minor role (CC) of any significance. If you are not exceptional at one of these roles, you fail at endgame, regardless of skill level in many ways. Mages bring Polymorph to the table, and a food table to the table, and so-so DPS to the table. Warlocks bring PvP dominance to the table, exceptional DPS without sacrificing survivability, Healthstones, pets, CC, and probably 18 other crazy-awesome things I don't have room for. In short: Warlocks fill Mages' role better Mages do, only they don't have to sacrifice anything to do it. There is no trade-off for Warlocks. This breeds resentment.
If roles are required at endgame, and this game would cease to function if they weren't, then those roles need to be clearly defined and evenly distributed among the classes. There simply can't be two classes that fill a specific role if you're going to make one of them so much better than the other. You dilute the value of the lesser class, and alienate the many who play that class.
Here is what I propose, even though it won't ever happen. Blizzard needs to create a greater need for a debuff class. Shamans could fill this role, and in my heart of hearts I feel that Warlocks were made to fill it. Tone down Warlock DPS a bit (not a lot, let's not get crazy here) and upgrade their debuffs. Allow them to work on more bosses. Tweak balance so that every raid will need a debuff spot or two filled. Suddenly everybody has a role to fill. Instead of 16 different classes vying for 2 DPS spots in every five man group, now every class has a role to fill. It seems simple right? Makes perfect sense? Maybe? Ok maybe just a little bit? If you think about it the right way? Ok, you're right. I'm totally wrong. It sounded good for a second, though, right? No? Fine. Well, have fun flaming me!
Arcane Brilliance will return next week with a hard look at...something. I haven't decided what it'll be yet, but I'm sure it will be the greatest thing you have ever read in your entire life up until that very moment, and will remain so until you read the next Arcane Brilliance the following week. And so the cycle will continue for ever and ever, amen. Or not. I might talk about PvP. Arena or something. I'll get back to you.
Filed under: Mage, Warlock, Blizzard, PvP, Raiding, Classes, (Mage) Arcane Brilliance, Arena






Reader Comments (Page 1 of 3)
vildand Mar 15th 2008 2:44PM
We have a 2109 2v2 rated warlock in my guild and the only class I've ever seen him bicker about, except for rogues of course, is mages.
There are some talented mages on the eu cyclone battlegroup, but I must admit that I'm always surprised to see the inbetween hatred here on wow insider because most mages I know don't mind warlocks much. A bit envious of their duration in pve but other than that?
That being said I'm not that into the whole softie scheme because softies suck. :p
Kadamon Mar 15th 2008 2:48PM
Warlocks are Nintendo? I have to reroll a Warlock now?
Dammit, I don't want to be Sega! ;_;
Weisheng Mar 15th 2008 2:56PM
Haha this was funny :) they want water let's drown them in our unending tears! There was so much warlock QQ over the life tap nerf until Blizz decided to reverse it citing the lame excuse that warlocks were no longer overrepresented in arenas after looking at ONE MONTH's worth of stats. Even as a mage, I actually reluctantly didn't agree with the nerf, even though I envy them not having to farm gold to buy a huge stockpile of mana pots to chug down during boss fights.
And now that mages are QQing (justifiably imo) over how broken our class is and how 2.4 brings absolutely no improvements to us, warlocks are trying to drown us out and silence us because they know how Blizz works. It'll come full circle sooner or later and they're going to nerf either warlock or hunter DPS in some way. It's inevitable. I don't agree with this approach though, they should be buffing mages rather than nerfing other classes. Let's see what WoTLK brings, but I suspect what Kalgan said in the forums are just empty words designed to stave off a mage riot.
Mats Mar 15th 2008 3:07PM
Warlocks might be tired of mage QQ but it's only because Mages portray warlocks like we are all speced 41/41/41
Even you make this mistake in your line: "Warlocks bring PvP dominance to the table, exceptional DPS without sacrificing survivability, Healthstones, pets, CC, and probably 18 other crazy-awesome things I don't have room for."
This shows a total lack of how warlocks work, and you imply that you can dominate PVP (demo) along with Exceptional DPS (Destro) and without sacrificing survivability (Affliction).
Matthew Rossi Mar 15th 2008 5:24PM
Actually, as someone who finds all caster classes annoying, you're incorrect. You're acting as if the mage argument is that you can do all three things at once, when it is in fact that you can do all three things better than a mage could. That your best PvP spec is better than theirs, your best PvE spec is better than theirs and that your best survivability spec blows their best out of the water.
It may or may not be the case that this is so, but at least focus on what they're actually arguing instead of what you think they're arguing. They're not arguing that a warlock is able to do all things at once, but rather that all things that both a warlock and a mage can do, a warlock always does it better. Focus on that.
Mats Mar 15th 2008 7:54PM
Perhaps this would be so, if the quote did not start with "Mages bring Polymorph to the table, and a food table to the table, and so-so DPS to the table."
In what spec does a mage nerf his polymorph or table making abilities? Christian Belt compares core Mage abilities, against high end talented Warlock abilities.
Lets also not forget that he says "exceptional DPS without sacrificing survivability" This is clearly an indication that we can spec for both Survivability (demo/aff) and Exceptional DPS (Destro). Another point toward 41/41/41 spec.
No, if Mr. Belt means that in a specific spec, warlocks out perform mages in the same role, then this post uses strawman arguments and should be pointed out as such.
Nick S Mar 16th 2008 4:31PM
i keep hearing this same argument, that mages are better all-around because warlocks have to spec for things.
i'm calling BS. if you want to dominate arenas, you spec for arenas, and i don't care what class you are. mages have to respec for arenas, raids, even aoe farming. you and others employing this "but SL warlocks can't raid" argument seem to be saying that a warlock, once specced, is trapped in his spec forever. respecs are cheap; you can make that kind of gold in an afternoon. so after lunch beat mages in the arenas, then respec and beat mage raid dps after dinner. total price: 50g.
timmah Mar 15th 2008 3:17PM
as a warlock, i have to admit that this much is true, mages are basically free honor points in the BG. i can be staggering away half-dead from a scuff-up with a warrior with all my cooldowns blown, and run into a fully buffed, topped-out mage, and still pretty much take him down.
so yeah, its not fair. but at least i'm on the winning side.
Toadman Mar 15th 2008 3:18PM
Glad to see the problem get attention out here.... (blizz needs to rework the mage class a bit). All that we realy are asking is that we do more dps than any other class except rogues.... hey and don't forget other favourit mage QQ points like
- Warlocks have better aoe
- Mage identity crisis (if were not top dps / aoe dps)
AzDevil Mar 15th 2008 9:46PM
The mages in my guild do very good damage, although its a bit behind locks. Mage pve survivability seems a lot higher now with all mages getting iceblock so I don't really see why you'd expect to outdistance the other dps classes.
Jordrah Mar 15th 2008 3:31PM
the problem with blizzard is that they always take nerfs too far. i have a feeling that around the time of the expansion we'll see mages>locks once again, instead of making them equal but different.
Zarzuur Mar 15th 2008 4:02PM
Warlocks have a bit more of everything (buff, debuff, DoT, pets, AoE, nuke, drains, CC, fear) which push them over the top.
Mages have good skills but a narrower range. They also have wider-use CC .. whereas Fear/DC/Howl need a lot of space and are more like escape buttons really, and Banish is specific (although luckily TBC has a lot of demons).
Bomec Mar 15th 2008 4:19PM
Just bring green fire, draenei warlocks and ... that's all that warlocks want! :p
Make mages leather wearers, give them some spell reflection/magic res (from classe), some fire pet for wotlk and they'll be happy :))
"Warlocks are Nintendo, and Mages are Sega. It's only a matter of time before Mages begin making crappy Sonic games for the Wii."
_Oh! Nice!^^
Derek Mar 15th 2008 4:21PM
QQ MOAR PLZ YOUR TEARS ARE DELICIOUS
Charlie Mar 15th 2008 4:22PM
"Warlocks are Nintendo, and Mages are Sega."
Thats actually a really really good analogy.
Back in the day of SNES/Genesis, Sega had a pretty solid market share, around 65%. Now look, its Still impossible to find a Wii at some stores. And sega is just a software developer, developing for the wii no less.
Eventually we will hopefully have our own Mario & Sonic game.
Or maybe it'll just turn into brawl, and our super smashes will pwn each other. Oo (Sonic's is a bit Imba imo Oo)
Zeplar Mar 15th 2008 4:25PM
I think warlock debuffs should be utility more.
First of all, this shadowbolt business is a mage things. Mages shoot bolts of magical power at people. Warlocks should only out-DPS mages in very long fights when DoTs shine.
Second of all, let's be honest, spells like Corruption and Curse of Agony and Immolate and all the other DoTs... those are just damage spells being stretched over a time limit. We could take Firebolt and make it do its damage over 10 seconds and it would be Corruption.
Warlock spells should be utility. Curse of Exhaustion, Curse of Tongues, these should all be re-made so that they're really useful in dungeons and raids, but Curse of Agony shouldn't be the most used curse. That's mageing.
GamerJunkie Mar 15th 2008 4:25PM
If you look at all the changes done with mages and warlocks, Blizzard obviously paid way too much attention polishing their Warlock class and then tuning Mage class so that a Warlock can have the same DPS but with better CC, survivalability, and multitude of abilities.
A mage simply can't life-tap and get free mana while the healers give them back HP. They also can make healthstones and heal themselves.
My mana ruby just don't have the potency and our gear has shitty stamina.
We are free kills these days to Warlocks, Hunters, Rogues, even Warriors out in the open.
Matthew Rossi Mar 15th 2008 5:26PM
You almost had me until you told that lie about warriors.
crispy Mar 16th 2008 1:40PM
A good frost mage should never, ever lose to a warrior. Other specs, yeah it's harder to pull off.
Perseus Mar 15th 2008 4:27PM
aren't lolcats references old enough?