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3-19-2008 @ 7:08PM
having leveled both a prot pally, and a holy pally, and working on a ret pally (level 58 as of typing this....wooooohoo outland) heres my 2 cents....what i would like to see (and honestly doubt i ever will) would be for them to make crusader strike a baseline ability (at level 40 would make sense, but honestly i dont see it gamebreaking at 20 or 30 either....) and change the talented "strike" to a Holy strike that deals something along the lines of 75 to 80 percent of weapon damage as holy damage. i personally dont see this ever happening...but i can dream cant i?as for holy pallies, getting access to at least a single instant heal (other than holy shock....which i feel requires a better animation for it) or even a heal over time spell would be wonderfull....finding a way around the fact that all a pally can do is holy school magic would be nice too (being silenced/spell locked sucks)prot pallies....well...i could do the standard bitch and moan about how they could use more stamina on thier gear....and how they cant cause as much threat in single target (or spell based encounters) but i also realize that they do have thier own niche to a degree....what i would like to see though is, if single target/spell based encounters dont become less of an issue for them....then have some way they can contribute in those battles (ya...they can heal...and auto-attack and hope for a bit of damage, that is if they happen to have some healing/damage gear on them....ahh bagspace....the bane of my existance)overall personally i like where pallies are going thus far, but they could (and should) be so much more, i cant wait to see the changes that come in wrath.
3-20-2008 @ 11:17AM
re: crusader strike: didn't they just switch it from holy damage to melee damage solely because we ret pallies were all crying how it didn't make sense to have a spell damage-oriented crusader strike when the whole tree is melee-damage oriented (and thus people weren't geared for spell damage)?
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