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3-25-2008 @ 12:17PM
"if another player sees us channeling, they need only run around us far enough to interrupt the channel. Prior to 2.4, we would have spun with the runner."Aimed shot and Steady shot are NOT channeled. They are CAST. There is a difference. A channeled spell has a periodic effect while the timer drops, like arcane missiles or volley. If you are hit while channeling, the duration of the effect is decreased, rather than pushed back. A cast spell has a duration where nothing happens and you can take no other action. At the end of that duration, an effect happens. This is aimed shot, steady shot, and spells like frostbolt and shadowbolt.Single target spells which are channeled do home in on the target, and you turn with them, as long as they were a legal target when the cast began.No Cast spells do this. This can be thought of as a bug fix because these spells were never channeled.
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