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Reader Comments (Page 1 of 1)
5-02-2008 @ 7:36AM
Hunterlin said...
My thoughts about patch:
Bug fixes:
2. it was possible to shoot flare from shadowmeld.
PvP nerf to nightelf hunters. (I am dwarf hunter myself)
3. this is good PvE fix. I do not know why this was broken in last patch.
5. PvP nerf to steady and aimed shot.
Now just run past hunter and hunter will get message "need to face target" after cast is done. Running through hunter will not interrupt cast, hunter will have to do himself.
What I hope, that they have fixed jammed autoshot problem in patch or after failed steady/aimed cast our autoshot will be jammed for rest of arena fight...
(this is same problem with kill command)
Buffs
1. Buff that may make 1/2 talent choice usable. Until now it was all or nothing, 15% where not realy meaningful.
2. As others mentioned, multishot improvement was taken out.
PvP nerfs:
1) resilence affecting drain.
2) druid nerfs affects hunters with same nerfbat. Only top ranked 2v2 hunter teams where druid/hunter.
Good or bad patch?
While it looks like that now in PvP hunters will be weaker, actually this patch does what hunters suggested in forums: take out Viper sting to see real hunter problems. With hunters getting down from now famous "43%,50%,43%", we have chance for some nice buffs in future.
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