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3-26-2008 @ 4:17PM
We (me and some guildies) rolled through the first three bosses in MT. We could not get the last one down.We would put the tank on the boss. As soon as the bird showed up we'd kite it away and burn it down. Then we would kill the egg. All DPS then returned to the boss but we could never get him down. The 'swimming and orbs' thing would always get us. Any ideas?
3-26-2008 @ 4:25PM
tank and spank to start. When the bird pops up we burned it down then kill the egg quick, then back to the boss. At like 50% the swimming phase started. We swam as a group to avoid the bubbles. We dropped and burned him down as he was stuned. Went thru the swimming phase twice and killed him before he came out of the 2nd stun.
3-26-2008 @ 5:31PM
As soon as you get levitaed swim to the back of the room by the door. When the orbs start to get close to you swim all the way back to the other side of the room. Then start dpsing him again from the air. The timer on the levitate will run out before the orbs get back to you. Remeber, he is very weak right after the levitate ends.
3-26-2008 @ 4:30PM
The only damage I was coming from him during orbs was from his linked dot thing (unless you swim through an orb). I would suggest just healing through it and don't think about DPS. Just stay alive and out of the orbs until he takes a knee.Also, don't try to land on the ground. If you do he will pop you up into the air uncontrollably, many times directly through an orb. Haven't tried the instance on Heroic yet so he may have even more tricks there.
3-26-2008 @ 4:49PM
Ignore the bird if your tank can gain threat on it and survive the extra damage. WE did that and Kael dropped like a sack of elven taters.... I like the instnace - I don't love it. It's pretty easy on normal. WE had one mage and, after one wipe on the third boss and 2 on Kael we killed everything. Even with out tank DCing 2x we were done in 90 mins. with 2-3 CCers and a tank that did DC it's a 60 minute run. I like the cutscene at the orb, etc but I don't really see this wrapping things up in a detailed story - the first 3 bosses are, well, bosses. they don't seem to have much story behind them. Kael does, but it's over at that point. I hope Blizz does more five mans with content patches though - it's nice to have something new to play in when you can't raid (or have for the week) aside from quest/farm/pvp.
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