Also on AOL
- Autos
- Technology
- Lifestyle
- Gaming
- Finance
- Entertainment on AOL
- Lifestyle on AOL
- Sports on AOL
- Travel on AOL
- More on AOL
Featured Galleries
Joystiq
© 2013 AOL Inc. All rights Reserved. Privacy Policy | Terms of Use | Trademarks | AOL A-Z HELP | About Our Ads

Reader Comments (Page 1 of 1)
3-28-2008 @ 6:09PM
Devant said...
I hate how at some point any criticism at all became qq.
"PvP guilds arena and already have great gear so they don't need honor."
How do you think they got to the point where they could be competive at arenas? I seriously doubt most people reach 1800+ rankings starting with greens and blues. It's close to impossible if you don't have any pvp gear to compete in season 3. I don't care how good you are. Resilience, AP, and + Spell damage out perform skill.
Assuming awesome performance of 1500 ranking in greens and blues you get ~300 points. Getting around 300-400 arena points a week would earn you an epic item about once every five and a half weeks, of season 2 gear. By the time you earn a full set guess what, it's now months into season 4. You're still 2 seasons behind.
The current state of pugs vs. pugs on MOST battlerelms is a joke. One side consistantly steam rolls the other. Unless you are on that winning side you are out of luck. The only way to be competive in situations like that is to organize a group prior to entering.
People play the game at level 70 to get new stuff. Bottom line, that is the only reason. Warcraft is based upon an effort = reward system. You work at it you level up, get better items, and get deeper into the lore. Gearing up is the main reason of joining a PVP guild.
Think how many PVP guilds you have on your server. How many do cross faction world pvp daily? Often? When was the last time a faction leader was downed on your server? Not recently I bet. There is no reward in it. A lot of work and it's PVP, but no one does it. It's fun, but no one does it. No one does it because there is no reward.
To get competive enough to earn that reward people organize. They always have. The problem is that what used to be a fun and efficient part of the game for alot of people was just broken. That makes people upset. It would make sense for the minority of people who used to play for compition to be happy, but they are not. Queue times are too long.
The only people who profit of this change are the LAZY ones. The people who just want their WELFARE EPICS. The same ones that AFK in the tunnel during AV. It takes at most 30 minutes to get together 10-15 people for a battleground, form a strategy, and get in. Once a few people start running them it gets even easier to get them formed or just jump into one that still needs a couple people. But it is just so much easier to do nothing. Or even better tell those who are upset about this change to stop with the qq. Blizzard has slowly been taking the effort = reward and turning it into Lazy = reward. Hence the growing complaint of Welfare Epics.
"Fair and challenging gameplay?" -Drysc
Seems Blizzard can only try to get one right. Remember one side always loses. It will never be fair. Right now you have both wrong. Right now if your faction loses in BGs it is imposible to get better. Impossible gameplay is a far cry from challenging.