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PvP all day, everyday: Spirits of Auchindoun


One of the two World PvP daily quests that was added in Patch 2.4 was The Spirits of Auchindoun, which is arguably the easiest of all daily PvP quests because it actually doesn't necessitate combat. The quest becomes available at Level 63, giving players leveling in Terokkar Forest a chance to help their faction take control of the Bone Wastes. Alliance players can obtain the quest from Exorcist Sullivan in Allerian Stronghold while Horde players can talk to Exorcist Vaisha in Stonebreaker Hold. At Level 63, the quest awards 186 Honor points, 3 Gold 70 Silver, and 11,650 experience. At Level 70, players are awarded 209 Honor points and 11 Gold 99 Silver.

Interestingly enough, just like the Halaa quest, The Spirits of Auchindoun do not require the factions to take control of the Bone Wastes, merely for players to assist in the capture of one tower. For most Level 70s, this is extremely easy, particularly with a flying mount. It takes about 1-2 minutes to capture one tower, so it's possible to complete the quest immediately and turn it in at the nearby camp. It's arguably the easiest 12 Gold to earn in the game, the only caveat being the timing of the quest, which can only be completed every 6 hours. The quest can be completed in a raid and can be shared, making it easy to PUG the quest with nearby allies in the zone. Note that in order for the objective to count, you must see the tower's slider move from uncontrolled to your faction. If you are on a flying mount, make sure that you've landed.

As detailed in one of my earlier articles, control of the Bone Wastes grants a zone-wide buff, the Blessing of Auchindoun, which grants +5% to all damage dealt and +5% experience gain. The buff also allows the capture of Spirit Shards within the Auchindoun instances of Mana-Tombs, Auchenai Crypts, Sethekk Halls, and Shadow Labyrinth. Once captured, the Bone Wastes remain under the winning faction's control for six hours and cannot be captured again, making The Spirits of Auchindoun one of the few time-sensitive quests in the World of Warcraft.

Filed under: Patches, Analysis / Opinion, PvP, Quests

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