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3-30-2008 @ 1:15PM
Obviously they don't play the same way a human arena team does but the PvP comparison is apt IMO. Btw, done the fight quite a few times, normal and heroic, in t4/badge (or blues normal on another toon). It's annoying as all get out but not horribly difficult. Kill healers, keep the MS warrior cc'd. "It's a PvE encounter that isn't built in predefined steps. To me, it sounds like you just want predictable, easier content."Second sentence doesn't automatically follow from the first.Anyway... highly randomized encounters are annoying. Large doses of chance as a way to amp difficulty is sloppy design. PvE encounters are puzzles to be worked out. Less fun on the millionth repeat as a result--so you redo them naked or solo. :) The only puzzle here first night was quickly solved, "Oh. It's a pretend arena fight. Put on resilience gear if you have it and call out focus fire order, no tanking." That type of fighting I personally prefer to do in other games--many players hate doing it *at all* and that's why a lot of people already hate this boss.
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