Center your tanking
While I'm pushing through Black Temple and Mount Hyjal nicely as my guild's tank, I am still trying to improve my style and playing elements. There's not much more I can do to build threat – the Devastates, Shield Slams, Revenges, Heroic Strikes, etc., are all going off at the right time. Gear is fine, I can pretty much tank anything in the game at this point and succeed. So why am I still dying? Why am I missing that critical moment when I could put up my Spell Reflect and live a second longer?
I think I've found it.
It's all about eye movement. Try this: focus your sight to the upper left hand corner of the screen, and now move your sight down to the bottom of the screen. If you have a large enough monitor, you completely lose focus of the text and items near the upper left corner. This is problematic for tanking in that the unit frames (those things that tell you who's in your group and who you're attacking) are by default located in the upper left corner, and the action bars are located at the bottom. So if you want to make sure you're going to hit something – or even look at your keyboard for a moment – you're moving your eyes quite a bit.
This can be reconfigured quite easily however. I use X Perl for my unit frames, so I just dragged the targets down towards the center of the screen. I did the same with my action bars with Bongos – stacked them up right below the unit frames. Click on the image at the top of my post for a high resolution version of how I have things setup.
Now when something is happening, all I have to do is move my eyes around the center of the screen. This is a very short space that I need to focus on, and thus while I can't focus on everything at once, I can at least see the color changes and notice that something is happening much quicker with my information centralized.
This might not be a big thing to those of you who already have your UI set up like this. I'm sure I'm going to get a bunch of "you noob" comments and what not. But I'll point out that I've been successfully tanking everything for years like this. And while I'm not the best tank in the world, I never seem to have a problem finding a group – or being bugged for one (kidding friends...you know I love you all.)
Since making these modifications, I'm using Last Stand 42% more often, Shield Wall 74% more often, and various health potions/stones a little over 10% more often. That's all well and good, however my Spell Reflect is up a whopping 210% in use. One night I used it 88 times. If you figure each spell does on average 4,000 damage to me, that's 352,000 less healing needed on me, and that much more threat done by me. That is quite a number.
What other tips might you have to reduce your physical movement while tanking? Share and be heard!
I think I've found it.
It's all about eye movement. Try this: focus your sight to the upper left hand corner of the screen, and now move your sight down to the bottom of the screen. If you have a large enough monitor, you completely lose focus of the text and items near the upper left corner. This is problematic for tanking in that the unit frames (those things that tell you who's in your group and who you're attacking) are by default located in the upper left corner, and the action bars are located at the bottom. So if you want to make sure you're going to hit something – or even look at your keyboard for a moment – you're moving your eyes quite a bit.
This can be reconfigured quite easily however. I use X Perl for my unit frames, so I just dragged the targets down towards the center of the screen. I did the same with my action bars with Bongos – stacked them up right below the unit frames. Click on the image at the top of my post for a high resolution version of how I have things setup.
Now when something is happening, all I have to do is move my eyes around the center of the screen. This is a very short space that I need to focus on, and thus while I can't focus on everything at once, I can at least see the color changes and notice that something is happening much quicker with my information centralized.
This might not be a big thing to those of you who already have your UI set up like this. I'm sure I'm going to get a bunch of "you noob" comments and what not. But I'll point out that I've been successfully tanking everything for years like this. And while I'm not the best tank in the world, I never seem to have a problem finding a group – or being bugged for one (kidding friends...you know I love you all.)
Since making these modifications, I'm using Last Stand 42% more often, Shield Wall 74% more often, and various health potions/stones a little over 10% more often. That's all well and good, however my Spell Reflect is up a whopping 210% in use. One night I used it 88 times. If you figure each spell does on average 4,000 damage to me, that's 352,000 less healing needed on me, and that much more threat done by me. That is quite a number.
What other tips might you have to reduce your physical movement while tanking? Share and be heard!
Filed under: Warrior, Analysis / Opinion, Tips, Tricks, Odds and ends, Add-Ons







Reader Comments (Page 1 of 3)
Starie Mar 30th 2008 5:14PM
Hi. I tank. I've tried moving UI elements like unit frames closer to the center, but they haven't helped me. Actually, they've made it harder. I've also tried "heads-up display" addon. Same thing.
The problem is that moving all the activity to the center of the screen gives me tunnel vision. It takes more work to refocus from the mob on the center of my screen, to the elements on my screen that told me, for example, what my health was, than it was to get used to screen scanning patterns that take my focus from one corner to the next.
Our motion acuity is in our peripheral vision. Checking my health at the upper left doesn't detract from my situational awareness; I can sense the activity at the center of the screen better, in fact.
Maybe it's just me, maybe it's habit, but my UI has gone thru several short-lived evolutions trying to get it work, and I've decided that clustering everything at the center just doesn't work for me.
JohnC Mar 30th 2008 5:18PM
yeah currently im creating a ui and at the moment i have my bars in the centre but im just finding to look at my health i cant concentrate on the rest going on (i pvp alot) and checking my targets actions and health at the same time is nearly impossible unless its in the default top left; i guess its just routine really that ive got used to
twelve Mar 31st 2008 4:10AM
Same here. I worked around by moving the Unit-Frames just a bit to the center, about 1/4 of the display from the left upper corner. I do this since about two years, and i can't live without it right now.
But keep in mind: every major UI modification (and this is one if you ask me) takes a long time to adapt to. So maybe you can adapt to the way Adam places his frames, too.
stol Mar 30th 2008 5:16PM
What mod are you using for the curved health bars in the middle of the screen?
JohnC Mar 30th 2008 5:19PM
looks to be eitehr icehud, archud, metahud or dhud. lol alot but just check them out for your favourite
Adam Holisky Mar 30th 2008 5:34PM
Hi Stol,
I use IceHUD. You can download it and find out more information here: http://www.wowace.com/wiki/IceHUD
Best of luck,
Adam.
Dachande Mar 30th 2008 5:38PM
Hey Adam,
As a Tankadin, I probably need all the tanking help I can get. So I'm interested, but I can't click on your image to see the higher res version. Thanks!
Adam Holisky Mar 30th 2008 5:44PM
Odd error... should be working now though.
Best,
Adam.
Adhar Mar 30th 2008 5:56PM
I'm a pally tank and I also found that moving mission critical information together and to the bottom really helped. The use of a hud was also very useful and improved my performance. I still haven't perfected my cooldown management however.
Now if only I could find that spell reflect button!
eek76 Mar 31st 2008 3:55AM
Why do you have four healthstones?
Moondancer Mar 31st 2008 5:54AM
One of the healthstones can be Charged Crystal Focus:
http://www.wowhead.com/?item=32578
Jamarrrythm Mar 30th 2008 6:12PM
Think you are on to something. I have build up a UI quite similar to yours, the basic idea at least. What i would suggest was either to moove your bag and micro menu to the bottom of the screen - or even better get Titan panel or Fubar, to get rid of all the stuff on your screen you dont need for combat. And instead put your main action bar to below your target, that should give your eyes even shorter travel distance. :)
Also it might work for you to make a small cluster of healing pots, trinkets etc. in an isolated group. You might have your hotkeys working, but thats a big help to me.
No doubt that manipulating your interface to match your own temper and style is a good idea.
Zhalseran Mar 30th 2008 6:35PM
I build all of my UIs now with a centered design. Even for my low level alts I drag X-Perl into the middle of the screen, and use MetaHUD as well. For my Rogue and Tankadin, my main chaacters, I have my action bars stacked on top of eachother right below that and have scrolling COmbat text as well. The only things on the sides are meters and raid frames and other similar non-essential displays
Calaana Mar 30th 2008 6:35PM
As a pali tank I've done something similar, and it helps alot. I'll spare you the life story, but I can multi task better than a female. I've spread the Critical infomation around the screen, forcing me to at least take in the battle if not focus on it. I also group similar spells together so even before my eyes reach it, I can have my mouse heading in the right general area. It also helps to have same abilities on the same keys - judgment is on 1 regardless of what I'm doing(I have a solo/dps bar and a tanking one). Think it similar to battle/beserker/defense stance.
I recommend also learning how to "bar dance". Similar to stance dance, but you ctrl+# to swap the bar, hit the skill and ctrl+# back.. saved me more than once.
For those interested in palitank interfaces... pitbull for the uf's, arcHUD in the middle with a custom set up(mob on the right, focus on the far left and me inbetween), bongos 3 for the bars, elekks buff bars in the bottom right, pally power for the buffs and omen2 in the middle.
http://img404.imageshack.us/img404/9532/wowscrnshot032608224903yu3.jpg
Wisakedjak Mar 30th 2008 6:41PM
A couple of suggestions:
1) Your action buttons are keybound anyway, so why do they need to be full size? Shrink those puppies down, then install Jim's Cooldown Pulse so you don't have to look down to see when they come off of cooldown.
2) Using the space freed by action bar shrinkage, you can install Grid and nestle it in down there as well for an at-a-glance look at the condition of the raid and configurable aggro notifiers (in the case of multi-mob fights).
The other thing centralizing your UI allows? Actually being able to SEE the instances you're tanking, rather than spending all of your time swapping between health bars and button cooldowns. ;)
S?hrtogg Mar 30th 2008 7:17PM
I've had my UF centered below my character since I discovered that it was way easier to check my rage that way while leveling my warrior to 70. Now I'm tanking the rage is still nice to keep track off and the health bar helps to decide when to pop Last Stand / Shield Wall / HS. My UF Target is to the right of the Player UF and Target of Target to the right of Target. Focus & Target of Focus above those. This enables me to easily stack some sunders on the focussed offtarget by simply hovering over the Focus UF using a mouseover macro. Or in case of more than two mobs, simply mouseover the mob or mob health bar on screen.
macro would look like this:
#showtooltip devastate
/cast [target=mouseover, harm, nodead] [harm] devastate
Sky_Paladin Mar 30th 2008 7:29PM
Pally tank here.
Download Bongos2 and set up short cut keys for everything you regularly use - for me that is all my seals, spells, heals, special abilities (perception, bandages, divine intervention, etc etc) - then use them and memorise them.
Set those bars to invisible. They still work even if you can't see them. Now you have a lot of real estate free to put your unit frames in.
Put all the other things that are odd or unusual, or that you need to see the amount of (eg greater blessings, trinkets with cooldowns, etc etc) on another bar(s) that is not invisible.
Favor a layout that is like an inverted T. The I part of the T is the part where your eyes naturally focus. Leaving the sides of the screen uncluttered allows your peripheral vision to work and avoids tunnel vision. Westerners prefer to read from the top left to the bottom right - layout your components along the bottom of the screen from the left to the right.
Maintain good situational awareness and avoid information overload. If you are tanking you do not need to see everything, some information (such as the amount of damage you are doing, wether your scored a hit/miss) is not necessary and you can filter it out by disabling those combat text elements. If you find yourself automatically disregarding certain kinds of data, either:
A) It's not important and you should eliminate it (since you are ignoring it anyway!)
B) It's important and other things are getting in the way of you paying attention to it.
Know where you are standing and what your group mates are doing. Get good at using the mouse to move and rotate the camera. Ideally you would get in to a position when tanking that allows you to see the entire party. If you can't, then you will need to occasionally pan the camera around to check up on them to make sure they aren't running out of your taunt range, standing in the lava, etc etc.
Use Buffalo and put your debuffs slightly above and to the right of your HUD. This area will usually be clear so when things appear you will notice them at once. I still haven't figured out a good place to put my buff lists, at the moment they are to the left of my HUD in a long narrow vertical strip.
This works for me - your mileage may vary.
Schadow Mar 30th 2008 9:45PM
Sounds pretty good, but I might recommend Bartender3 instead of Bongos - had some problems recently with Bongos so I switched.
I'm still very keyboard-dependent, so I have tons of hotkeys. I have the bars laid out to mimic the keyboard, which aids in my hand-eye coordination.
I, too, think it is very important to see the big picture instead of just focusing on my target. One thing I do is focus my healer, so I can see if he/she is in trouble and needs my bubble (macro'd to cast on focus if targeting a hostile).
What bothered me about the UI pictured above is you see no threat meter, buffs, debuffs, party frame, raid frame, recount, or cooldowns. It's easy to make a nice clean UI until you have to start considering all those things.
I'm a very big fan of the Hourglass mod. For my pally and my rogue, it is great to see my cooldowns so I can coordinate them. A visual reference really helps me to juggle consecrate, holy shield, and judgement.
As an aside, I also found it amusing this article is filed under "Warrior, Analysis / Opinion, Tips, Tricks, Odds and ends, AddOns". Nice that Pally and Druid tanks get so much love.
Adam Holisky Mar 30th 2008 9:55PM
Hi Schadow,
I didn't want to post my whole UI - just the part that the article talked about. Perhaps for another article I'll cover my tanking UI.
And I love the Druid and Pally tanks - I was just writing about my warrior tank, so I didn't want to miscatogorize the article.
Best,
Adam.
Schadow Mar 30th 2008 10:19PM
@ Adam:
Ahh, my mistake. I assumed from the article title that this WAS about your tanking UI.