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3-31-2008 @ 4:34PM
I've played many MMOs and the character generator is always a big seller for me. I'll spend an hour tinkering until I get the look just right - and if not, I'll reroll until I get the perfect combination.I played Asheron's Call back in the day and the generator had slides that would let you choose your eyes, your nose/cheeks/, mouth and hair seperately for a unique look. There were color slides that would give you a fantastic array of color shades to choose from. Though it was simple, the AC generator was great for its time and allowed you to actually recognize other players by their avatars' faces.I went to DAoC and smacked into the "whole face" phenomenon and was kinda disappointed. The graphics and RvR aspects were enough to get me to stay for a few years, but other than that, I always felt sad when I'd see my face on every 4th 'toon to run past me. Mythic implemented an upgrade to the character gen a while after I left, but would allow you to tinker with the look of existing characters if you came back. At 10th level you could get a last name that displayed to everyone, allowing RPlayers to build families or communities beyond their guilds.SWG had an unbelievable CharGen screen - everything from eye size to body weight. You could even change the visible age of your character to make them anchient and wrinkly. If the game hadn't gone downhill from there, I could have been content.CoHeroes had some pretty neat customization, but your character never changed its look beyond creation - much like the game world environment. WoW has great potential to learn from these other games - people love customization. Tattoos, hairstyles, visible jewelry, scars, war medals -- all of these things could be added in to make us feel different from the other 10mil subscribers.
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