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4-04-2008 @ 10:37AM
QQ Mike Schramm
4-04-2008 @ 10:43AM
I actually agree....Especially when it comes to PvP, being able to coordinate 5 characters at once completely eliminates a game dynamic; that is, to be able to get different people to work on the same objective.Just recently I ran into a multiboxer in Arathi Basin; 4 Elemental Shamans tied together with a Paladin healing the main. They could basically one-shot anything that came near, avoided fears with grounding totems and cleanses from the paladin....Needless to say, this is NOT fun to play against, and I fail to see what pleasure someone could get in killing people in this way. Short term excitement, perhaps, but I must be missing the long-term fun in this. It's like climbing a mountain by riding a helicopter up.... there's no effort involved in it past the technical know-how required to set up that system.Still, it's a free world, and to each their own I suppose.
4-04-2008 @ 10:50AM
ive nvr actually tried it tho ive always thought multiboxing was kinda neatand ive always figured that all anyone would hav to say to all those RPers who object to it is that ur toons could all be like psychically linked twins, triplets, quadruplets etc and hav a whole backstory to it
4-04-2008 @ 11:56AM
I'm guessing you're on the Ruin battlegroup, Jhestor? I hate facing that jerk... 4 chain lightnings is absurd to deal with.. We petitioned on it being ignorant of the policies, but the GM said there's nothing he can do,. But he did tell us a little secret: figure out which one is the main, and focus fire on him. Once he's dead, it screws up the rest of them. Makes sense, since three are in one place, and the main is in the graveyard. It actually wasn't a problem after we killed him once.
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