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Reader Comments (Page 1 of 1)
4-05-2008 @ 3:41PM
way2trivial said...
Spell hit is #1?
Lets say we are talking about the same level 73 and 2k fireballs.
at 100 casts hitting is 200 k damage
but since our spell hit is 96% we only get 192k in damage
if we max our spell hit rating, to 99% we can get the 198k in damage
Now- lets say gearing for that 99% spell hit means we have a low 10% Spell CRIT
10% of the time we will get double damage- 10% of 99% means 9.9 times of 2000 or
a total of 217.8k damage over 100 casts
Now- lets go with 83% spell hit chance (no gear) and 27.05% crit (my own spec)
83*100 hits gives me 166k in base damage
83*27.07 =22.46 extra casts at 2k each 210936 damage....
so, over 100 casts I have lost 6,900 damage, (or 69 DPS a cast) but
I've picked up 22.46-9.9 12.56 critical strikes, along with all the assocated bonuses
I get for each crit-- in my case *arcane* crits return a great deal to me...
so those bonuses hit an amazing 226% more often.
Reply
4-05-2008 @ 4:07PM
marj said...
Your post doesn't really make any sense. Correct grammar helps. Complete sentences are awesome. WTF is "22.46-9.9 12.56 critical strikes"?
4-05-2008 @ 4:16PM
Aigarius said...
Spell hit is much cheaper in item budget that spell crit. If you try to trade 4% of spell hit for spell hit you will find that you will only get around 2-2.5% of spell crit.
4-05-2008 @ 4:25PM
Balasan said...
I don't get it. Are you trying to diss spell hit vs spell crit? If so you still proved that you lost 6900 damage (around 3 fireballs) by not having sufficient spell hit. Not to mention that spell hit also benefits your crits occuring more often too.
You lost me at "I get for each crit-- in my case *arcane* crits return a great deal to me...
so those bonuses hit an amazing 226% more often."
Also, it's important to note that there's a very very reachable hit cap, unlike crit. And as Aigarus said hit rating budget is way cheaper than crit as well.
I'm still confused on whether to complain at your whining or to support your evidence...
4-12-2008 @ 3:45PM
Iliveanddie said...
At first, you made sense, in the middle, you started doing unnessecary (I'm aware I spelled that wrong) things, and at the end, you started to blurt random numbers.
There's a lot of ways you can simplify this without reducing calculation accuracy.