The trinkets of Magisters' Terrace
The release of patch 2.4 was epic by anyone's standards. New content accessible to every level 70, new items, new high end raids, and a new instance. Magisters' Terrace is the newest addition to the WoW 5 man instance family, and has a lot of great goodies in it for the intrepid traveler.Heroic mode Magisters' Terrace can be a thing of beauty or a real pain. I find that while it's challenging and requires a lot of good social communication amongst participants, it can be a bit ridiculous at times. Especially the 9 mob pull right before you face Kael'Thas.
However with that said, one of the best rewards in any five man instance comes out of heroic Magisters' Terrace's Priestess Delrissa: the trinkets. The tanking trinket in particular makes me cry it's so great. Five hundred seventy more HP and an amazing live saving dodge increase. The DPS trinkets, casting trinkets, and healing trinkets are equally great. Let's take a closer look at them.
Commendation of Kael'Thas
With as much as I hate Kael'Thas, I want to get his commendation. As I said above, it provides 57 stamina, which is the most any trinket in the game provides for a tank. Beyond that, it also gives an amazing 152 dodge when you drop below 35% health. That equates to about an 8.03% dodge increase. When going up against burst damage mobs like Archimonde or Gruul that can drop you below 35% in one shot, the extra dodge can be a wipe saving thing.
Shard of Contempt
Expertise is an often misunderstood stat – it allows your attacks to be parried less and dodged less by the mob you're attacking. There is a rule in raiding that you don't stand infront of the boss with the tank. You do this so you won't cause parries, which can be deadly for the tank (a parry increases the attack speed of a mob by 40%, which means a crushing blow can come in around a tank's shield block rotation). This trinket means that you'll hit more – which is a staple of damage output. Besides that, it has a chance to increase your Attack Power by 230, which occurs at about once a minute (some people may dispute this). This means an average AP increase of 115 over the life of a fight – an amazing number for a trinket by itself; and when combined with the expertise rating, it's nearly godly.
Timbal's Focusing Crystal
It's named after Timbal. Tharfor you should have it. 'nuf said.
Besides it increases damage and healing by 44, which is a nice buff. It also allows your dots to do 285 to 475 more damage. That is just...well... dot-a-licous. A Shadow Priest or Warlock that uses dots will love to add this to their inventory (as long as they can control the extra threat it will produce).
Vial of the Sunwell
First, this provides 15 MP/5. That's great, especially for a trinket slot. Beyond that, Vial of the Sunwell also provides an extra emergency heal. Some healers might not find this the most useful trinket in the game, but in an instance – say for Reliquary of Souls – where mana and thus healing are in short supply, the extra well timed heal could easily make the difference between success or failure.
Of course the down side to all of these trinkets is that they're going to take some work and grinding to get. They all drop off the third boss in heroic Magisters' Terrace – the one where you have to fight five guys at once, just like a five man arena match.
Fun? Yes. Annoying? Yes. Worth it? Definitely yes.
Filed under: Analysis / Opinion, Items, Instances






Reader Comments (Page 1 of 2)
hellshire Apr 5th 2008 6:08PM
All you physicaal DPS classes, shard of contempt is the second best trinket in the game right now, right behind the Dragon Spine trophy. If you plan on seriously raiding, get it.
Mirajj Apr 5th 2008 6:21PM
How is it for a hunter? We aren't parried or dodged, and you should be hit capped already. The AP is very nice, I agree, though.
hellshire Apr 5th 2008 6:29PM
Ya forgot about hunters. Ya, you guys want to stay away from this one or you'll have some very angry Rogues/Warriors/Shamans after you.
SaintStryfe Apr 5th 2008 6:45PM
So it's good for an Enhancment Shaman? we generally dont' stand in front of a mob - what can expertise do if we're not standing in front of it?
kcgb Apr 5th 2008 6:51PM
@SaintStryfe
Although your attacks can't be parried from behind, they certainly can still be dodged though. The damage increase from experise is very good and should not be overlooked.
As a sidenote, it's also a really good trinket for a tank to have. It's a drastic increase in threat as well as a very good "avoidance" stat because it prevents the tank from getting parry ganked.
SaintStryfe Apr 5th 2008 7:05PM
@kcgb
Thanks. I don't currently have any Expertise on my gear, it's just not there in big quantities in enhancement gear - or feral leather which I often end up wearing.
I'll be working to get this if I'm at all lucky.
SaintStryfe Apr 5th 2008 11:12PM
@ kcgb:
Sorry, I though of a question which you or someone else might be able to answer:
How can I know if a swing of my weapons is a hit, a miss, a parry or a dodge?
is there something that can interprate the combat log and give me some feed back? or do I need to use a simulator?
hellshire Apr 6th 2008 2:20AM
Expertise isn't a stat you can stack, really. It's on a few key pieces of loot but apart from that it's pretty rare. The few items I can think of off the top of my head that have expertise (belt of Vashj, Shoulders of Tidewalker) are natural upgrades for you anyways.
Also, a friendly note. As an Enhancement Shaman, rogue leather scales so much better for you then Feral leather. You trade in +str and armour (
Tulgaat Apr 5th 2008 6:23PM
The best part about Vial of the Sunwell is the fact that you can use it while silenced (think Nalorakk or Gruul) and it doesn't seem to invoke the global cooldown. My paladin has the trinket and using this trinket followed by Holy Shock is a whole lot of healing in short order.
big_a88 Apr 5th 2008 6:44PM
Just got the Vial last night. Awesome, awesome trinket. Thanks for the heads up about the silence. In addition, it appears that it benefits slightly from your bonus healing. I sit at +1656 non-buffed and with the trinket fully charged I'll heal for 2200.
Zuqual Apr 5th 2008 11:39PM
Im going to have to disagree about the trinket scaling with +heal. I can hit +2100 healing unbuffed and after using this trinket for several days I have yet to see it heal for more than 2000.
dusknight Apr 6th 2008 4:55AM
This trinket does NOT scale with +heal, but it does benefit from the recipient's talents for additional healing, so for example, healing a druid in cat form with Nurturing instinct will result in additional healing, also the healing can crit for 3000 instead of the normal 2000.
Aigarius Apr 5th 2008 6:38PM
Nothing good for mages, QQ
Fire mages, might get some limited use from the Timbal's, but arcane and frost mages are really left high and dry.
matt Apr 6th 2008 12:52AM
No trinket for mages, but the Soulweave Vestments of KT are pretty solid.
Nick S Apr 6th 2008 3:45AM
Timbal's could be good for mages, but I haven't see the numbers on it yet. Anyone know what benefit this confers on fire mages? Is the proc worth taking over, say, Icon of the Silver Crescent?
Vulajin Apr 5th 2008 6:39PM
Correction for the author regarding expertise rating: it does reduce your chance to be dodged or parried, but it does not reduce your chance to miss. Therefore, expertise rating is literally worthless for hunters, whose ranged attacks may neither be dodged nor parried.
For a melee DPS class, you will be fighting the mob from behind, which means you should not be able to be parried. However, mobs can still dodge from behind. Thus, Shard of Contempt is a ridiculously powerful trinket for any melee DPS class. For rogues, as mentioned by another poster, it is right behind Dragonspine Trophy as the second-best trinket in the game.
Adam Holisky Apr 5th 2008 7:45PM
Thanks for noticing that. I'm writing a piece on hit rating as applied to Prot Tanks and the theory wires in my head got crossed for a minute. ;-)
Gogey Apr 5th 2008 6:44PM
"it allows your attacks to be parried less, dodged less, and missed less"
The amount you miss is based on your hit rating. Not your expertise.
"Besides that, it has a chance to increase your Attack Power by 230, which occurs at about once a minute (some people may dispute this). This means an average AP increase of 115 over the life of a fight"
20 seconds = 1/3 of a minute.
1/3 * 230 = 76.6
So in an optimal situation (proc immediately after the cooldown), you'd have a static 76.6 AP, not 115.
Adam Holisky Apr 5th 2008 7:47PM
Testing it, it's came out to 115, which is oddly 1/2 of the value. I'm not sure if this is a bug or what. I do agree though, you are theoretically correct.
Reishi Apr 5th 2008 6:47PM
I had a hunter out roll me on the tanking trinket today. Said he wanted it for pvp. QQ.