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4-07-2008 @ 7:14PM
Too soon.That said, Mike's not entirely wrong. Here's how the new PVE content breaks down for the major groups of players:-The rep grind is, in principle, good for another month or so for solo players, though frankly I'm already referring to the quests that have the chance to yield badges as "the chores" (as in, signed on, did the chores, went on to do whatever I actually wanted to do for the day). When that's done, players who cannot promise not to go AFK for the next two hours will have no more access to 5-man and higher content than they did before. (It is really unfortunate that the new badge rewards needed to be BT quality in order to appeal to low end raiders. Solo players would have been in paradise if EVERY SSO quest coughed up SSO tokens used to buy ilvl 120ish blue items, but that would have made the content irrelevant to raiders. So instead we get a 10% chance for a badge from a small subset of the new dailies, and prices that are set to keep people who are farming Kara and the daily Heroic from getting BT gear too quickly. I'll be level 80 before I get 100+ badges from dailies, so it's pointless to even try for all but the lowest-hanging rewards.) - MrT will become more puggable as players become familiar with the fights, but, again, there's no real bridge between "okay, tonight I can be on for however long this run takes" and "I can commit to being available according to a raiding schedule". -Low end raiding guilds can attempt to outgear low end raid conten, but they're still going to hit a wall when the content requires more dedication than their guild can muster. -High end raiding guilds can attempt Sunwell as it opens up (the gates are the stupidest thing I've ever heard of, especially since it's almost certain that Kil'Jaeden is going to be badly bugged when people finally get to him since he was mostly held back on the PTR's), but ironically face their biggest challenge in finding time to run Karazhan every week for badges. My point being, there may technically be content that most players haven't done, but that doesn't mean they automagically CAN accomplish that content. And don't even get me started on PVP.My point being, Mike is going to have a point in a month or so. Patch 2.4 is a good thing, but not six month's worth of good thing. If Blizzard thinks they're done until the expansion hits, and aren't going to deliver the expansion until the holidays, there is going to be some serious discontent in the community. Personally, I'm leveling an alt (after getting the chores done), and I don't have a problem canceling my subscription when I run out of stuff to do. But that's precisely the type of turmoil that Mike describes, and it might not be pretty.
4-07-2008 @ 8:02PM
Your last paragraph is perfectly put.I had a burnout/depression from WoW about 1 month before 2.4 because everything I was doing was the same thing and I already had enough PVP epics (like I did with the GM L60 set) to last me until 80. Then the Sunwell came out and I've been doing 12-14 dailies a day in a matter of 2 hours (maybe 3).Just as Green said, the Sunwell will not be able to hold players until the holidays. I would guess that it would get old by mid June /July. Really, once people get all their eggs in their baskets and backpacks ready for Northrend, there will be a huge lull like there was with BC. I find it good because it just gives a more... sense of excitement when Wrath comes.-Aticus, http://www.paladintales.blogspot.com
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