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4-18-2008 @ 11:40AM
"I don't think this will affect the game all that much."If tier 3 is removed, it will not immediately create a game-breaking change noticed by the majority of players. The underlying real problem is that Blizzard is setting a bad precedent by removing Naxxramas and the ability to obtain loot therein. Despite Bornakk's claims otherwise, 60-Naxx and WotLK-Naxx will be two completely different dungeons: the raid size will be reduced, the encounters will be consequently re-tuned, and the loot will be different. Most similarities will only be superficial. In my eyes, they are deleting one dungeon entirely and creating another as its "spiritual successor."Although the majority of players will undoubtedly purchase Wrath of the Lich King, Blizzard has a moral obligation to maintain non-expansion content for customers who choose not to progress. While minor detractions are made in the name of balance and fair gameplay, removing an entire dungeon (in fact, the ultimate dungeon of vanilla-WoW) simply because it's illogical for it to exist in the world twice is not a valid argument, unprecedented, and irresponsible as a game designer.When Naxxramas was introduced in patch 1.11, Blizzard advertised, promoted and otherwise trumpeted it on the official site without any indication that it would be removed from the game at a future time. Such a removal now would be analogous to false or deceptive advertising. I frown upon removing this significant portion of content, however seldom visited. Charging players the price of two expansions if they want it back (albeit heavily modified) magnifies the transgression.Since I know this matter be brought up, I will address it preemptively: It is immaterial that Naxxramas is seldom visited by players as of late; the principle of the matter is that no content should be removed that was promised, paid for and advertised to customers, excepting cautious alterations for balance and promoting fair gameplay. How often players use said content is not a factor in that principle. This is the silent understanding between player and developer: content only gets added (not deleted) from games, unless changes are necessary to restore "fairness."Regardless, we all agreed to let Blizzard do this. From the EULA:"Blizzard may change, modify, suspend, or discontinue any aspect of the Game at any time."I always assumed this was a legal safety net so Blizzard wouldn't get sued after making class changes or moving the Horde tunnel back in Alterac Valley. I never thought it would be used on an entire dungeon, especially the end-all dungeon of non-expansion WoW.I imagine few of you reading this actually care about what I have written, or care that Blizzard has the right to revoke game content and are now exercising that right en masse. Blizzard will likely try this again in the future by "revamping" another dungeon or zone, but perhaps something more endearing next time. And if it happens, Blizzard will point every complaining customer to the EULA and say "you didn't care when we did it with Naxx."
4-18-2008 @ 3:34PM
Its not being removed - its being retuned.I welcome this change - I think that all pre-bc dungeons should be retuned with improved loot as frankly no-one runs them anymore.
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