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About the Bloggers: Daniel Whitcomb

Twice a week, our writers will tell you more about themselves, and let you get to know them and the characters they play a little better. Click here to read more About the Bloggers.

What do you do for WoW Insider?

I'm just your everyday regular normal blogger. I post on whatever looks cool in the World of Warcraft, and I try to keep on top of breaking news as much as I can. I tend to be biased a bit toward Hunter and Druid issues, I think, since I play both classes pretty religiously. I'm also a pretty hardcore Roleplayer, so I make sure RP issues get some play on the site when I can too.

What's your main right now?

Funny you should mention that, since I pontificated on that just this morning. Right now I'd say I still consider my Feral Druid my main, although I probably play my Hunter more, and either she or my new Death Knight will probably end up being my main come WoTLK. I play on the Cenarion Circle server, by the by.

For the Horde or Glory to the Alliance?

I tend to think the Horde vs. Alliance battle gets a bit silly and overblown most of the time, but I may have a unique perspective on that. When the game was first announced, I was actually pretty gung-ho about playing the Horde. But I had to wait for a computer upgrade before I could play the game, and by then, all my friends had decided to reroll Alliance. So, I went Alliance so I could play with them, I now have 3 Alliance 70s, and I like the Alliance faction a lot. That said, I still hold quite a bit of love for the Horde in my heart, and the Blood Elves are probably my favorite PC race, follow closely by the Forsaken.

What's the best instance in the game?

Stratholme. It was large enough to feel epic, and the atmosphere was amazing, but you could "choose your own adventure" upon entering and only do a portion of the dungeon (be that Scarlet or Undead side) and still feel like you'd accomplished something. I'm hoping they manage to keep that feel to it when they put it in the Caverns of Time in WoTLK.

Favorite thing to do in Azeroth?

DPS in Karazhan. A good solid Karazhan group is probably my favorite thing in the game right now. The instance itself is my second favorite after Stratholme, and being able to speed through it, testing myself against the other DPS on the charts and soaking in the atmosphere and lore, is a fun experience. Now if only the opera event would stop being Oz 90% of the time.

Favorite Piece of Loot?

I'd have to say the Orb of the Sin'dorei. I'm a big fan of Blood Elves, and I've always liked playing around with appearances and illussions on my characters, so it's one more way to dress up. Yes, it is very possible that I am far too easily amused.

If you could add one touch of personal flair to your main, what would it be?

Antlers. I figure that by level 70, my character should be an accomplished Arch-Druid, he should have some wisdom and power. He's laid low dragons and elemental lords and fought ancient Troll gods and Scourge generals. He deserves some Antlers as sign of his station, like Druids had in Warcraft III. Technically, there's a bunch of hats he can wear with antlers on them, but it's just not the same.

If you had 10 more hours to play every week, what would you spend them doing?

Probably leveling up fishing, at least in part. I've always meant to get a character to max level fishing, and I have even more incentive now with the new dailies, but by the time I'm done with all the new dailies, and done whatever instances, and roleplayed a little, I really don't have time left to sit down and start fishing. I was doing pretty well on it just before 2.4, but ever since 2.4, Fishing time has turned into get Shattered Sun Offensive reputation time.

I'd also be running a lot more Heroics so I could finish getting all the Badge of Justice gear I want before WoTLK hits.

What's the number one thing Blizzard could do better?

Get on that lore. I know there's a lot of allowances that need to be made on the lore front for an MMORPG, making sure that new people aren't shut out from new stories by a changing storyline, and all, but as much as possible, I want to see stories that are one, more consistent, and two, more progressive. I think Blizzard made a big step in the right direction with Mu'ru and Kael'thas in Sunwell Plateau, but I want to see them take that to the next level and keep on pushing the envelope. Stay progressive, and stay consistent, fellows. I know you can do it, and it's high time an MMORPG did. The good news is that it looks like they may be doing this in WoTLK, with news of the return of King Varian Wrynn and the reformation of the Silver Hand and all that.

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