Also on AOL
- Autos
- Technology
- Lifestyle
- Gaming
- Finance
- Entertainment on AOL
- Lifestyle on AOL
- Sports on AOL
- Travel on AOL
- More on AOL
Featured Galleries
Joystiq
© 2013 AOL Inc. All rights Reserved. Privacy Policy | Terms of Use | Trademarks | AOL A-Z HELP | About Our Ads

Reader Comments (Page 1 of 1)
4-22-2008 @ 4:31PM
Ryan said...
While you're right about WoW, I don't think you're correct about how MMO's in general should operate. I think there is room for an MMO that's mostly about skill and not about a loot treadmill. What I find fun in games is competition, and having such a gear discrepancy between those who play irregularly and those who play regularly hinders that competition. I don't care if a person only plays 2 hours a week, if they're better than me they should be able to beat me. I don't want to be able to roll over somebody else on gear alone. Obviously that's not going to be WoW, but whatever game I move onto next that will be something that I'll definitely look for. Though with the subscription model companies might not want to give up the carrot for their players; maybe I'll just go back to RTS games, where skill matters, grinding doesn't.