Macro for a prettier WoW

/console groundEffectDensity 256
/console groundEffectDist 200
/console detailDoodadAlpha 100
/console horizonfarclip 2112
/console farclip 999
/console characterAmbient
This macro supposedly pushes the sliders in the Graphics Options part of the game beyond what the controls normally allow, although these values are the maximum allowed by the current game system. Using higher numbers will have no effect and some improvements will only take effect when the game is restarted. Some reports say that using this macro will slow down your Frames Per Second (FPS) while some report no impact on even mid-range systems. If you try it out and find that your performance decreases, however, you can simply type the following macro to return everything to normal:
/console groundEffectDensity 16
/console groundEffectDist 1
/console horizonfarclip 1305
/console farclip 177
/console characterAmbient 1
/console smallcull 1
/console skycloudlod 1
/console detailDoodadAlpha 1
If your system can handle it, you should expect more vegetation, more objects visible in the distance, more detailed weather effects, and sharper graphics overall. Important: readers have written in saying that the revert macro described above doesn't revert to your previous set-up, but instead puts all your graphical preferences to the lowest settings. Proceed with caution.
Filed under: Tips, Odds and ends






Reader Comments (Page 1 of 3)
simplehiker Apr 24th 2008 7:43PM
Don't do this! The second macro does not take your system back to normal. I tried it out and it does look pretty but sucks the FPS. I used the remove macro and I am still left with a very annoying fps sucking fog. Not only does it slow my frames but it hinders visual in things such as BG.
Rapap Apr 24th 2008 11:04PM
Go to your "World of Warcraft/WTF" folder and delete the "Config.wtf" file. It will reset all of your settings.
jrb Apr 25th 2008 4:37AM
or, just use the GfxToggle app, it's much better and allows you to set up auto graphics settings per-zone game. e.g. STV, which often runs slower than Tenaris
http://www.wowinterface.com/downloads/info4682-gfxToggle2.html
Breck Apr 24th 2008 7:50PM
Man, that Dermitage stuff is miraculous!
Quinion Apr 24th 2008 7:51PM
works fine for me....looks better....FPS is barely effected (80fps-->76)
Xioyn Apr 24th 2008 8:09PM
so no effect at all since I believe it is caped at 60 FPS
Kyane Apr 24th 2008 8:29PM
It's not capped at 60, not even close. Uncheck VSync.
Brownjohn Apr 24th 2008 8:29PM
WoW isn't capped at 60fps. If you hit ctr-R, it'll show you what your fps is. Back when I was using a single monitor at 1680x1050 resolution, I could get over 100fps pretty easily. However, the human eye will not notice a difference past 60fps.
klink-o Apr 24th 2008 9:12PM
Your system may not be capped at 60 fps, but your monitor is. You're wasting resouces if you have it churning out anymore than that.
Badger Apr 24th 2008 9:45PM
Klinko: FPS has nothing to do with your Refresh Rate, to which I believe you were referring in your original post. Your monitor may "cap" at 60 Hz - especially if it's an older or "middle-aged" LCD screen - but this has, to my knowledge, little to no actual bearing on the FPS count generated by your graphics card.
Speaking from personal experience, exploring caves in "Oblivion" (as in, indoor spaces, which do not require the same level of graphical computation as open outdoor areas in-game), my ATI Radeon X1950 Pro has registered at anywhere between 70 and 80 FPS on a Samsung Syncmaster LCD screen that can be set for 60 Hz or 70 Hz.
Badger Apr 24th 2008 9:50PM
Slight amendment to what I said: Generating higher FPS counts than your monitor's Refresh Rate can actually cause graphical "tearing" - geometric artifacts on the screen that remain behind following motion - but often, your video card is cycling through frames of animation so fast that your eyes will register few, if any, instances of tearing.
In other words, your graphics card might outrun your monitor, but you'll hardly notice.
Tech Apr 24th 2008 7:54PM
Mmo-champ just had something on this a couple of days ago, but there commands were a little different...
/console groundEffectDensity 256
/console groundEffectDist 140
/console detailDoodadAlpha 100
/console horizonfarclip 2112
/console farclip 777
/console characterAmbient 0
/console smallcull 0
/console skycloudlod 3
the fix was listed as the same.
Justin Apr 24th 2008 7:59PM
I'll take all those changes except the player ambient... I like it when my player sticks out like a "sore thumb"
deviationer Apr 24th 2008 8:08PM
1 you can do that with the standard graphics options, no macro needed
2 more vegetation doesn't equal prettier or nicer. just more shat on the ground to look at.
Dread Apr 24th 2008 8:11PM
2. It makes the world more "full" or real. So it makes it better.
EmperorTuna Apr 24th 2008 9:42PM
You're wrong, the graphics it effects IS adjustable in the video options, but the sliders won't go anywhere near the values you can enter via the /console commands. The world really does look different when the grass grows everywhere and not just sporadically.
Matthew Apr 24th 2008 8:18PM
Interesting. I did this macro at Telaar and now can see all the way to the first couple of towers at the Kil'Sorrow fortress. No noticeable framerate dip.
I think Blizzard should enable some way to let those of us with modern computers have a basically infinite view distance. It'd be neat to see all of Nagrand when you're up flying around.
Starlin Apr 24th 2008 8:46PM
Those of you that have tried this, please post your system specs: CPU, RAM, video card(s)
Along with your assessment on framerate differences. I'm in the market for a new PC and would love to know what level I need to go in for 60-100fps WoW at full max graphics settings.
Treima Apr 24th 2008 8:54PM
Same here! Please, post CPU-Vcard-RAM combos.
Jason Apr 24th 2008 9:19PM
I'm using a Intel Core 2 Duo e6600, 6gb of ram, though I started playing WoW on 2gb and it worked fine. My video card is a ATI Radeon x1900xtx. FPS is good, no complaints. Everything maxed and I have the macro going.