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4-28-2008 @ 10:27AM
Chat bubbles would drive me nuts. Not from a "privacy" point of view, but from a utility point of view. They clog the screen, in my opinion. I turn them off for a reason. They're distractive and visually annoying. And frankly, I don't want to know what the guy next to me is saying. If i was interested in talking to him I would talk to him. Sorry, but you have to balance out the practicality with the desire for greater realism. There are reasons that you can, for instance, walk though other players but not walk through walls. Giving everyone and every in game object a rigid form might make for greater realism, but walking around or jumping over every shrub, tripping on critters that don't get out of your way, and running into another player who is a little lagged so their form in game is in a different spot than where you see it, all might be more realistic but would be totaly impracticle for game play. Same goes for in game chat. Too much clutter is not a desireable addition to the game. People have to have the option of not listening to you, and not having you be able to listen to them.
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