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Last week on Massively: WoW-related stories

This week's round up of WoW-related posts on our sister site Massively covers many different angles of the MMO universe dominated by World of Warcraft. You can click on the links below or subscribe to a special WoW-only Massively feed. Also be sure to read past the break, because there was an extra-special heaping lot of WoW-related goodness on Massively this week!

Player vs. Everything: Playing with your friends
Players often venture into the wilderness of online games alone and friendless, seeking out allies in the worlds they inhabit and making friends as they go along. Some games are better at encouraging players to work together than others, too.
Changes to WoW arena ratings mean no more 'welfare epics'
While no more major patches are expected to hit World of Warcraft before Wrath of the Lich King is released, we'll probably see quite a bit of tweaking between now and then. The next patch due for the service, numbered 2.4.2, makes some major changes to the way that Arena battles rewards PvP players.
What makes games addictive?
(Hint: It's not the taste!) Video game addiction is a topic that tends to occupy the attention of the mainstream media any time there's a slow news day, and even sometimes (like yesterday, for instance) when it's not. Videogames; how they're making junkies of your kids, news at 11!
The Gaming Iconoclast: Whither Shortcomings?
Many MMO aficionados cut their roleplaying teeth on one of the many pencil-and-paper titles that formed the early generation of multi-player gaming. In addition to rolling (and rolling, and rolling, and rolling) some dice to come up with their basic stats and traits, character generation involved a lot of "wet work" when it came time to acquire skills.
MMOs are tools for more than just gaming
"A 33 year old playing video games means neglected children and a very irritated wife." What? We call shenanigans! This is blasphemous and the speaker must be confronted! Someone else out there thinks the same thing.
The Daily Grind: What does WoW do better than any other MMO?
We try very hard not to be partisan here at Massively. In our efforts to bring you the latest news and features for the entirety of the world of MMO gaming, we can't afford to show favoritism for one title over another; we love all of our virtual children equally!
MMO MMOnkey: MMOs as Conditioned Learning Engines (Part 1)
The behaviorists were like the orcs of psychology. Limited in vision, arrogant, belligerent and intolerant, they ruled the world of scientific psychology with an iron fist from the 1920s through the 1950s. Many of them were very capable scientists, however, and much of their work, especially in their signature area of learning, has stood the test of time.
Behind the scenes with the men who brought you Sunwell
The Blizzard team has learned a lot from their experience with The Burning Crusade, and in a recent interview posted on their official page, producer J. Allen Brack and art director Chris Robinson lay out exactly which of these lessons they're following through on for the new Sunwell Plateau instances and Wrath of the Lich King further down the road.
What's your favorite kind of dungeon?
What's your favorite kind of dungeon? Do you like instances so common in the World of Warcraft where it's just you and a few trusted friends alone against the millions of slavering enemies? Or are you the social type who prefers the EverQuest-style open dungeons...
Behind the Curtain: Taught to Play?
On the first episode of Massively Speaking, Krystalle mentioned that she joined the EVE University in EVE Online. For those of you not in 'the know', EVE University is a neutral training guild - or corporation - which takes new players, trains them in how the game works, then sends them on their way. It's a laudable endeavour, and one which I have, sadly, yet to see in World of Warcraft.
IGE founders settlement in doubt, Judge asks WTF
District Court Judge Manuel Real has ordered IGE's Debonneville and Pierce to a status conference at 10AM US Pacific time tomorrow morning (Friday, 25 April). As you may recall, Debonneville and Pierce were settling and had until 14 April to finalize that.
Player vs. Everything: Maxed out and bored
Congratulations! You've hit level 70 (or whatever max level is in your favorite game), and you're officially a badass. For many players, this is a goal they've been striving towards for months -- even years in some cases.
Character planning in World of Warcraft
The building of a character in World of Warcraft can be just as painful as balancing a budget by hand without a spreadsheet. The number-crunching side of the game where you have to figure out hit ratings and mana regeneration rates and dodge percentages is something that few people can say they really enjoy.
The Digital Continuum: Macrotransactions
The subject of microtransactions tends to bring out a lot of different opinions in people and sometimes harsh words are exchanged. I've never really taken a stance on the matter, as I've always been a bit unsure of which side of the argument I fell on.
Player vs. Everything: What if WoW sold its code base?
I could bore you all today by starting my article with a lengthy story about the pre-history of your beloved MMORPGs, but I'll cut to the important part: Once upon a time there was a little game called DikuMUD.
Player vs. Everything: Gaming with a disability
Stephanie Walker was a gamer who had never expected to have to deal with a disability. She was 23 at the onset of her condition, a college student who also worked a full-time job. She liked to spend the little free time she had unwinding online. Initially resistant to the idea of playing EverQuest...
Blizzard may be considering granting levels to recruit-a-friend users
We've been wondering for months now what Blizzard is holding back. Wrath of the Lich King seems like a very competent, well-planned addition to World of Warcraft, but it's all so samey. More zones, more loot, more content, the usual. The addition of the Death Knight and a PvP-focused overland zone are interesting, but hardly revolutionary - Burning Crusade changed so much about the game that it's been hard not to be a little disappointed.
Anti-Aliased: I wear funny hats and I'm proud of it
Since when did role-playing become a dirty word? Apparently even mentioning the initials of the dreaded "RP" is enough to make people want to prove John Gabriel's Greater Internet Dickwad Theory as loudly as possible. Players go out of their way to make others feel uncomfortable...
TurpsterVision: Return of the King
Howdy folks, it's great to be home. Sorry for my prolonged absence. I would love to tell you why I wasn't able to produce the internet's favorite 'funny' over the past 3 weeks, but unfortunately if I told you I would have to kill you -- and I am far too busy "killin' mofo's" in GTA 4 to have time to kill you all as well!

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