Some remarks on drop rates
I'm going to keep this relatively short, because a full discussion of probability could fill several college semesters. However, there is one misconception that some WoW players have that has been bugging me lately.
Let's say you read that Shattered Sun Supplies have a 10% chance to contain a Badge of Justice, and, excited, you go out and do enough dailies get 10 Shattered Sun Supplies. You open them all and find not a single Badge, or you find five badges. Do either of these outcomes mean the 10% drop rate is wrong? No! They do not! All a 10% drop rate means is that for each Supplies, there is a 10% chance that it contains a Badge. Random events have no memory, so no matter how many badges you get in the first nine Supplies, your chance to get a Badge in the tenth Supplies is still 10%. The traditional analogy is that if you flip a coin nine times and get heads each time, the chance of getting heads on the next flip is still 50%.
Now it is true that you will probably get a Badge in ten Supplies if the drop rate is 10%. If you're interested in how likely it is, here's the calculation to do. The chance of not getting a Badge in one Supplies is (100% - 10%) = 90%, or 0.9. Raise that to the tenth power, for your ten independent Supplies-opening events, and you get the chance of, ten times out of ten, not getting a Badge: 0.9^10 = 0.349, about 35%. So in fact, out of ten Supplies, you will get a badge (100% - 35%) = 65% of the time, about two thirds.
TL;DR version: A drop rate is a probability, not a guarantee.
Let's say you read that Shattered Sun Supplies have a 10% chance to contain a Badge of Justice, and, excited, you go out and do enough dailies get 10 Shattered Sun Supplies. You open them all and find not a single Badge, or you find five badges. Do either of these outcomes mean the 10% drop rate is wrong? No! They do not! All a 10% drop rate means is that for each Supplies, there is a 10% chance that it contains a Badge. Random events have no memory, so no matter how many badges you get in the first nine Supplies, your chance to get a Badge in the tenth Supplies is still 10%. The traditional analogy is that if you flip a coin nine times and get heads each time, the chance of getting heads on the next flip is still 50%.
Now it is true that you will probably get a Badge in ten Supplies if the drop rate is 10%. If you're interested in how likely it is, here's the calculation to do. The chance of not getting a Badge in one Supplies is (100% - 10%) = 90%, or 0.9. Raise that to the tenth power, for your ten independent Supplies-opening events, and you get the chance of, ten times out of ten, not getting a Badge: 0.9^10 = 0.349, about 35%. So in fact, out of ten Supplies, you will get a badge (100% - 35%) = 65% of the time, about two thirds.
TL;DR version: A drop rate is a probability, not a guarantee.
Filed under: Analysis / Opinion







Reader Comments (Page 1 of 3)
Sebastian Apr 29th 2008 6:09PM
Speaking of statistics, does anyone know of a good proc rate reference (per item)?
Treima Apr 29th 2008 6:11PM
You can lead a n00b to mathematics, but you can't make him learn.
BitterCupOJoe Apr 29th 2008 6:57PM
Unfortunately, the human brain is not set up well for doing mathematics; it's evolved to be good at making a good decision correctly, rather than a perfect decision slowly.
drjonesac2 Apr 29th 2008 6:18PM
Neat math! So if I open 30 supplies I have an approx 96% chance to get one?
AlmtyBob Apr 29th 2008 6:28PM
Correct
Simon Jia Apr 29th 2008 7:29PM
no. your drop rate is still at 10%. Could it be 96%? of course, if you are lucky enough.
the easiest example to understand this (which is already in the post) is "flip a coin". Each time you flip it, you will always get 50% of chance for either the heads or the tail.
AlmtyBob Apr 29th 2008 7:46PM
If you read his question as "If I open 30 SSO Supplies do I have a roughly 96% chance of getting one or more badges from that batch?" then he is correct.
To use your analogy, on the 4th flip of a coin, you're 50/50 to get heads. However, in 4 flips of a coin you've got a ~94% chance that one of the slips will have been heads.
Thanks for the condescending reply though!
Nathral Apr 29th 2008 6:22PM
Stop trying to make me do math! I'm playing a game.
Jp Apr 29th 2008 6:23PM
Yay for math!
Aranon Apr 29th 2008 6:27PM
Thank you so much for this post. Probability in pretty much any game is terribly misunderstood (to "hot streaks" in sports, etc.)
The comments that kill me are "the drop rate must have been stealth nerfed! I haven't seen x in 10 runs!" "Oh yeah? I've sharded it 3 times in a row." That's random numbers for ya!
Draenors Jun 11th 2008 4:46PM
What does TL;DR mean?
aaronjay Apr 29th 2008 6:36PM
I think every post needs a TL;DR version!!!
Chris C. Apr 29th 2008 7:29PM
agree
kellzea Apr 29th 2008 6:39PM
im glad to see out of teh 1st 8 posts there is only one "duhhhh i dont like maffs" quote.
thx for the post, i enjoy probability. the fantistic symplisity of singular probabilities combined with the excruciatingly complex detail that probabilitiy mathematics brings makes for some very interesting thinking.
=)
tk Apr 29th 2008 7:53PM
"symplisity"
maybe you should have spent a few lessons in english as well as math.
Heenmor Apr 30th 2008 9:45AM
The grammar police strike again....
in a math thread.... What is the world coming to?
Juneau Apr 29th 2008 6:47PM
Maths. Yay.
Atrix Apr 29th 2008 6:52PM
Now I can't stop thinking about WoW when I do stats homework, thanks a lot >.
tre Apr 29th 2008 6:53PM
Ah, I remember learning about this the hard way in Vegas playing roulette...
...that being said, I have gotten TWO badges since I started doing the dailies...
h8rain Apr 30th 2008 10:03AM
You are one up on me. I have gotten like what 100(not been keeping track) of those supplies since those dailies started, and I have only gotten one.