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5-01-2008 @ 9:17PM
As Pudds says: a warrior's swing timer is an instant thing, not a half-second cast time like Auto Shot -- there's nothing "hidden" about it at all. This means instant abilities like Mortal Strike or Bloodthirst can be used any time, whereas hunters need to avoid that hidden Auto Shot casting time for anything they might want to do. Also, using "slam" resets the warrior's swing timer, and doesn't fit in between swings in the same way that Steady Shot fits between Auto Shots.A warrior's swing may require timing, but it's basically a straightforward thing: What you see is what you get. It doesn't require an understanding of weird timing mechanics that don't even show up in the interface! That's the difference I'm talking about here.
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