Totem Talk: Resto questing
Totem Talk's Matthew Rossi has had a small Horde renaissance this week, and decided to take his slightly dusty Resto shaman out for a spin, healing a heroic MgT run and then running about the IoQD doing the dailies. Turns out he learned a few things in the process. He wrote a little song about it, like to hear it? Here it goes. Okay, I apologize, but there will be no singing. Tell you what, if enough people demand it, I'll belt one out on the next WoW Insider Show I'm on.
I've posted in the past about how to quest, grind and otherwise solo on a Restoration shaman, but I didn't go sufficiently into detail as the post ended up being about the odd things people think about shamans. So this week, we'll go more into detail. There are basically two ways you can go about doing this, thanks to the recent changes Blizzard made to healing gear: you can go out and quest in your regular healing set or you can also have a set of DPS gear. Unlike a priest and more like fellow hybrids like druids, you have a choice of what kind of DPS gear to wear. You could have a set of Enhancement mail and a big 2h weapon (since Resto shammies can't dual wield but can use 2h's now) and run around hitting stuff, or you could go for the spell damage gear and imagine that you're a powerful Elemental shaman.
My own personal preference (due to that fact that my shaman has a lot of Enhancement gear) is to go the whackity whackity route and Windfury up a 2h. But in the interests of experimentation I tried both spell damage gear and my normal healing setup, and I found that my personal preference is in fact the least effective of the three for the gear I happen to have. I'm sure no one is surprised.
At any rate, let's talk turkey. Isn't turkey delicious? Druids can turn into humanoid-turkey hybrids. None of this has anything to do with Shamans of any spec soloing anything, but I've always wondered about the phrase 'let's talk turkey' and how anyone could resist saying "yay, I love stuffing!" after it. I'll get a hold of myself now. Actual details of Shaman soloing behind the jump. Whee!
Using Healing Gear To Burn Sunwell Daily Mobs
I found my best results came from just wearing my ordinary healing setup, if only because it vastly outclasses my Elemental set. I have about 1490 or so bonus healing and roughly 650 spell damage on my healing set, while my Elemental set has around 800 spell damage on it. If your Elemental set is better than you may want to use it instead, but from my perspective the extra damage from that 100 more spell damage was completely unimportant compared to how much less my self heals ticked for, not to mention how much less oomph my Earth Shield had.
In my healing setup, I would put either Frostbrand or Flametongue weapon on my healing mace (a Hand of Eternity, since Karazhan hates me) and make liberal use of Earth Shield for the healing and the fact that it prevents caster interruption to a degree. With this set-up and the proper use of Grounding and Searing Totem, I could do the quests Don't Stop Now and Disrupt the Greengill Coast with relative ease. I found it to be easier to kill the melee male Naga mobs because the casters have an annoying Silence and can cast that Frostbolt spell of theirs over and over again, meaning that even with a Grounding Totem and Earth Shock some of them got through, but between proper totem placement and keeping Earth Shield up as much as possible, they still went down pretty easily.
Taking on Caster Mobs
The demons and Blood Elves you have to kill for the quests The Battle Must Go On and Crush the Dawnblade are a little harder, but still doable. For starters, since I don't like giving up my Earth Shock for the caster mobs, I tended to pull them using Nature's Swiftness and a Lightning Bolt or Chain Lightning on the warlock/imp pulls. Against these mobs, Grounding Totem is an absolute boon, chewing up some of that imp's fireballs while you unload Earth Shocks on the warlock and take advantage of your Earth Shield to keep you healed and able to cast Chain Lightning whenever it's up. It's even better against the caster demons. Against the melee demons, just pull them with the biggest damage spell you can, Frost Shock them as they run in, try and get another big damage Lightning Bolt off before they arrive, and then use shocks and the Earth Shield's benefit to Lightning Bolt them in-between Frostbrand or Flametongue weapon on your melee.
This method will pretty much work for any soloing or grinding you need to do. Back before they changed healing gear, I wouldn't have recommended it: in fact, I had to get over my ingrained bias against healing gear and really force myself to try it out to see that yes, for my level of gear, it makes more sense now to roll in my healing kit than it does to have all that Enhancement mail in my bags, taking up space. Still, if you absolutely have to roll into the thick of things and fight it out, here are some things to keep in mind.
Working that Two Hander
Always switch back to healer gear when you're about to put Earth Shield on yourself. Sure, the nerf to charges on ES makes this less effective than it used to be, but it's still better to cast it on yourself with 1400+ healing than it would be with barely 600. Since you'll be counting on Windfury, get the biggest, slowest 2h weapon you can find: I have Legacy because our hunters already had it. Quite honestly, I wish it was slower. But since you don't have Stormstrike to take advantage of and you're not concerned about the Windfury cooldown, it's not as major a deal for you. If your mana seems to hold up (mine didn't) you can drop Strength of Earth and Grace of Air to boost your melee attack power and crit chance but don't lose sight of Grounding Totem's utility against caster mobs. If you happen to have very solid Enhancement gear (perhaps you PvP on weekends as enhancement, I don't know, you could be a masochist) you may want to use one of your weapons and a shield instead of a 2h for added survivability. Vanir's Right First of Brutality is only 11 dps less than Legacy, after all. Likewise, if you have a really smashing set of Elemental gear you may prefer the raw damage you can pump out in it to the higher survivability of your Resto gear.
Elementals Are Your Friends
However, it's fair to say that you don't need to swap sets to solo or farm or grind quest mobs anymore. While it's still true that you can't heal a mob to death, you can certainly heal yourself while simultaneously burning or freezing them to death. And please, don't forget your elementals! You can use one of each every twenty minutes, so if things get dicey drop one. If you use Fire Elemental totem, in two minutes you can drop Earth Elemental, so don't be too stingy with them. These totems exist for emergencies, so if you've been happily grinding away and suddenly realize that everything has respawned around you and you're in the thick of hostile mobs, that qualifies. Also don't be afraid to use Heroism, even though it is much more effective for melee types: faster lightning bolts and a few lucky Frostbrand or Flametongue procs on a faster melee swing could help out quite a bit if death is on the line. Sure, you can Ankh, but you don't want to, save that for instances.
Okay, that's enough: experienced Resto shamans already know all of this, and it's a good starting place for people just hitting their stride. Admittedly, it's biased towards level 70: I just don't happen to have access to a Resto shaman of lower level at the moment.
Next week, I have no idea. Not turkey, though. We covered that already.
Filed under: Shaman, Analysis / Opinion, Quests, (Shaman) Totem Talk






Reader Comments (Page 1 of 2)
Angus May 1st 2008 2:21PM
WF on a caster isn't as good as Flametongue with a fairly fast weapon. +damage is added at a 10% per hit ratio so it stacks up very well.
I found when I was resto I could pull the mob, apply flame shock, swing with flametongue, drop a searing totem, cast earth shield and then go get a sandwich. When I came back the mob was usually close to dead and I could throw a heal on myself and finish it off.
Getting water, a bio break, watching tv, tabbing out to read a webcomic, and other such activities may all be substituted for the sandwich.
Matthew Rossi May 1st 2008 2:22PM
Windfury would only be used if you insisted on wearing enhancement gear and using a big 2h weapon, or using a slow MH that you had for an enhancement set.
Naix May 1st 2008 5:26PM
Annnnnd this is why the Shaman class is soooo OP. No other class can own as much as a Shaman in HEALING gear.
Gawd!
pdkm May 1st 2008 2:41PM
Throwing in my vote for the singing
Angus May 1st 2008 2:43PM
oh yea
seconded.
Zumwalah May 1st 2008 2:36PM
i play a resto shaman, and well i never really had any issues doing my dailies
with all my Mp5 mana never runs out, keep ES up atr all times, and be on the ball with grounding totmes / eaerth shocks
oh and for DPS use lightning bolt, and nothing else
but i suppose it is a little easier for me, having 2200 + healing which is like 950 spell dmg and 10k HP in my healing gear
Matthew Rossi May 1st 2008 2:40PM
Yeah, my resto shammy is woefully undergeared now compared to my warrior: good enough for heroics/kara, but not much else.
Monoboy May 1st 2008 2:37PM
I'm a restro shaman with very similar stats as you, but I think I do things a little differently.
I rarely cast earth shield on myself. I keep water shield up.
I stay in my healing gear and spam lighting bolt over and over again and after each mob I refresh water shield.
If I need to heal myself then I dump a quick heal after a finish the mob or I use nature's swiftness + healing wave on myself during a fight.
This way I rarely have to drink while doing Sunwell dailies and can keep grinding away. I don't know if it's faster, but the pace feels a lot better than having to drink every once in a while.
Matthew Rossi May 1st 2008 2:41PM
Honestly, I never noticed enough of a mana drain to really worry about it. If I was feeling particularly under mana I would throw water shield on while I rode to the next quest objective, I had plenty by then.
BitterCupOJoe May 1st 2008 2:52PM
That's very similar to what I do on my ret paladin when grinding out quests. Blessing of Wisdom to keep the mana up, pop a mana regen trinket if I start to run particularly low. I kill things slightly slower than someone with Blessing of Might on, but I have significantly shorter downtimes; I very rarely eat more than once between reapplying Well Fed buffs.
Zokrates May 1st 2008 2:47PM
To pull the Sunfury Summoners, you should get just in range of earth shock, then chain lightning their imp (which is pretty much a guaranteed 1 shot), and then move on to the now-lonely summoner, who'll be trying to cast on you. ES, and you're already halfway done with the fight. I always at least start the fight with wrath of air down, so I can get the bonus damage, even if I drop the grounding totem immediately after pulling. Melee you can pull by spamming lightning bolt from max range, a normal mob you can get 3 shots off before they're in close. This'll put them about half dead before you start the fight, and then shock them as necessary. I usually stick with watershield for the mana, keeping the tempo a little faster than if I had to stop and drink all the time.
Andrew May 1st 2008 2:53PM
I recently faced this quandary on my resto druid. I leveled feral and went resto to check the tree out and PvP and ended up loving it. However, as resto, I found throwing on feral gear and trying to grind mobs was painful and terrible.
So I went 19/0/42 and found a good balance for raid healing and soloing. I throw on DPS gear (healing gear has some damage, but really I wanted a little hit and definitely crit since my 19 points deal more in crit magnitude). I imagine this could be the same for resto shamans.
However, what I'd LOVE to see is a guide to resto shaman leveling from low levels (I confess, I haven't checked for one and will make sure to do it). I love my 38 resto shaman but don't want to respec and be another DPS trying to find low level groups for instances. Sometimes it is painful leveling though and would love some tips on it.
anonymoose May 1st 2008 3:35PM
Andrew, I have to say I cannot, cannot, cannot recommend leveling a lowbie character heal specced. I leveled my priest to 60 as holy and it was an exercise in masochism I don't want to repeat.
Up until about level 63 or 64 you can actually main heal as an enhancement shaman, provided you have built a gear set to support you in this. While I was still a "baby" shaman, I always collected healing set items (without ninja-ing from dedicated healers) along side my enhance leveling set. If I showed up to main heal an instance I took priority on rolling for healing gear--and would not assume I could roll on dps gear unless no one wanted it.
I know some folks who liked leveling elemental (which might still keep you close to resto without forcing such dramatic gear changes) but after leveling my priest holy I was tired of being hit--I wanted to hit things back for once.
JPN May 1st 2008 2:55PM
Is it possible to vote AGAINST the singing?
Matthew Rossi May 1st 2008 2:58PM
You haven't even heard me sing!
But okay, counts as a no.
Chelon May 1st 2008 3:06PM
Nice thing about the dailys and grinding is that they are outside.
When the adds spawn faster than I can knock them down, Ghost Wolf
provides a nice respite.
Although just a plain click on ghost wolf suffices, I find a NS
-GWolf then Drums of Panic gives a nice Road Runner 'Beep Beep'
moment before I scamper off.
anonymoose May 1st 2008 3:30PM
I'm probably going to get mixed up on quest names--also for a stats perspective, in my heal set I have over 2K +heal, and a haste rating of 73. For dailies I swap in the badge caster kilt, the ZA dps caster mace, dps caster shield, and change trinkets (there might be one or two other dps caster items I change)--for the most part I am still in healing gear. The one thing that is key is that I keep every single piece of haste gear on, be it healing or dps caster. This helps keep my cast times as fast as possible.
There are some key spots where I pop elementals to help me out. I always put earthshield on the elemental. If I need to tap the Blood Crystal and all the mobs are up, I will drop my elemental, and then drag it to the courtyard to kill as many casters, warriors, even archers as I can before it despawns.
To get the archers, I'll drop a searing totem and wait. I can reasonably solo the 3 archers by myself, even if they are all on me at once.
If I have to get additional casters from the building next to the archers spawn point (and I haven't had to drop my elemental yet), I will often spawn an elemental right outside the circular building where the 2 casters reside. (I've killed the archers, so they won't spawn for a little bit.) Using chain lightening I target the imp first and run and hide behind my elemental. Then it's a series of grounding totems, earthshock, and keeping the elemental healed until I get the casters I need from that zone.
I use the same technique to get the Sunfury attack plans (which I don't do until I leave Sunwell Isle), the Dawnblade boat mobs, and often for the mana residue. A lot of this is timing dependent and much rests on whether or not I've already had to drop an elemental. If I know I will need it for a quest coming up, I will do a bombing run or something similar. In terms of geographic sensibility my plan lacks sometimes, but in terms of managing my elemental cooldowns it's flawless.
Afu May 1st 2008 4:06PM
Interesting. I've never played anything other than Elemental, but from what I can tell, the Resto tactics are the same ones I use as an Elemental except for:
-You guys have earth shield, I have to use continuous water shield and heal myself after the fights. (Still no mana breaks though)
-Apparently, it takes you guys longer to wear the mobs down.
Other than that, it's an almost identical strat.
Allroy May 1st 2008 4:13PM
I'm an elemental shammy, so obviously i have it way easier.
Still what i do should basically work for anyone who wants to lbolt spam them.
First, i don't bother with totems unless i find a sweet spot (like when killing the naga) where they repop fairly fast.
Pull with a standard lbolt (CL on the imp if doing a warlock for 1 shot) Using Quartz i can time it so that i'm 1/2 way through my 2nd lbolt before the first one hits.
(your mob is now at 50% (or dead in my case) )
If it's a caster, follow that with earthshock followed by lbolt
If it's a melee, follow it with frostshock followed by lbolt
If you're really unlucky you'll just have 1 more lbolt after that to take him down. but most times they die before they get to you.
Lilith May 1st 2008 4:14PM
You can do any quest as resto and it even aids in your survivability since your healing and ES more than cover any sort of problem situation. If you have patience, just flamtongue your weapon, drop a searing and wack at mobs (with some shocks in for quick tagging or interrupts). Or, if you are feeling more impatient on quest with lots of mobs to kill, wack at a few, shock a few, run around and gather them all in a nice spot, drop your fire elemental and keep him healed. Throw in a chain lightning to help things along and boom, half the quest is done! I may be a healer, but I'm questing beast.
I never drink.