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5-05-2008 @ 10:23PM
I understand and agree that Paladins are meant to be hit upon, but I believe the focus of our seals/blessings system was more of a stackable buff system. One paladin, you have a nice group buff (Sanc/Kings, Might/Kings, Salv on squishies). Two? Add more diversity, three? even more. A 5-man? The instance is going to get creamed.That said, with fights lasting longer, pre-emptive blessings have been my bread and butter and offset with seals for in-fight change ups. I've run with quite a few holy paladins and I wouldn't call them namby pamby. Yes, they have to offset healing with getting their hands dirty. Its the price they pay for wearing plate and not being a Priest. This is actually a good things in certain fights when the tank or off-tank goes down. A holy paladin can atleast impromtu damage till the MT gets back up. Personally, I see a Holy Paladin as the perfect off-heal. *shrugs* MT: Prot Pally, OT: Ret/Warrior, MH: Priest, OH: Holy Pally, DPS: Every other class.
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