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5-09-2008 @ 5:43AM
This combined 10/25 raid progression is AWESOME for guilds who don't have 25 people regularly. I am surprised if they would have a 10-man Arthas (but I'm not going to argue against it!).But what about the one-tier difference between 10/25? .. it seems like it would be easier to gear up in the 10s, then switch over to the last 25? This doesn't seem right if the two lower 25s are skipped out .. (unless they make the loot really different.)(Also the 1 hour time for 5-mans sounds good too .. it will be easier to play more of them and then get new people into raiding.)
5-09-2008 @ 11:35AM
Actually, for many 25-man guilds, this is *great* news. We were dreading being forced to start WotLK raiding in 10-man instances.We've worked hard to build a team for 25-man raids. The last thing we wanted to do in WotLK was to break up into 10-man teams. That brings headaches with class balance, people sitting out more often (unless you run three teams, which stretches the guild pretty thin), resentment and jealousy if one team progresses faster, friends being unhappy at being put on different teams...ugh. Then we'd have to bring all those people back together and get them used to working as a single team again. It would have been a real pain. Being able to go right into 25-mans and keep the whole crew together right from the start will be much better for us. And we will still have the option to run the instances as 10-mans on off-nights for badges and to help bring new members closer to our gear levels. Still, I think it is an even bigger win for small guilds. They will get to see the full lore and content (albeit with lesser loot) instead of running out of content after only two instances.
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