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5-09-2008 @ 7:01PM
I don't know what MATTLISTENER is smoking -- GRUUL is tank and spank with some movement. MAULGAR is complex to learn but easy to execute, just KILL WHO you're supposed to at roughly the right time. MAGTHERIDON is a mess but aside from a CUBE CLICKING rotation there's little team play, just DPS/heal and TANK ADDS.Fixed that for you.Seriously, all PvE content is the same. Figure out the gimmick, heal through the damage, kill the boss before he enrages. The difference between running into a green beam on Netherspite and running away from a green beam on Felmyst is just a question of scale. What makes it fun is knowing that it takes 25 people who all have the gimmick figured out, are all paying attention, and none of whm can make mistakes, and you still pull it off. Ten man raiding and 5-man dungeons are exactly the same, it's just that the odds of no one doing anything wrong are astronomically lower on 25's, making a successful kill feel like more of an accomplishment.
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