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Reader Comments (Page 1 of 1)
5-11-2008 @ 11:42PM
User 1138 said...
A solution is easy to imagine, What if the Lich king Makes a last second escape [2-3% health] with some sort of Real time event, Leaving a Chest of loot unguarded in the ten man version? So the Lich King live to face your 25 man team...where he will hit harder, Enrage quicker, Have more health, have more adds, blah blah blah.....
"Will this mean people won't want to do the the 25-mans" No, and to believe or think so is foolish. Hard Core Raiders are all about loot, point their Raids in the direction of the greatest loot and watch them go....then when they see the rest of us walking around Dalaran in out 10man raiding gear they /laugh.
As for the Lore and how and why 10 or 25 man teams of level 80's can take on the Lich King; Toward the end of Frozen throne Malfurion states that Arthas will eventually begin losing his power...it's only a matter of time. It was recently revealed that player character Death Knights have broken free of the Lich Kings will.....Times up...he's beginning to Lose his powers. He's not so omnipotent, and i would be surprised if this is a major story line in the expansion.
Reply
5-13-2008 @ 4:47PM
slimj091 said...
"Toward the end of Frozen throne Malfurion states that Arthas will eventually begin losing his power...it's only a matter of time."
1. Varimathras said that.. not malfurion.
2. he said that because at the time the lich king was losing his power because of the illidans attacks.
3. when Ner'zhul and Arthas melded minds their power increased exponentially.
4. he's had 6-8 years (depending on wether or not you include the time passed since launch) to become even more powerfull than he was at the end of TFT.
5-13-2008 @ 10:47PM
Asgaroth said...
Ok...I don't understand why the story procession cant be the same. Its apparent that the 10 man and 20-man raids cater to very different groups. Surely, with the 25-man raid dungeons there are somethings that will be added and tweaked to ensure that the experience you have will be worthwhile and more meaningful. Kind of like Shattered halls / Sethekk Halls -and their heroic counterparts. Similar stories, with some added bonuses. Naturally, the 25-man raids will need to have some additional gimmicks to remain a challenging experience....for example... The Kael'thas fight in TK has many more waves of battle than Magister's terrace. No doubt, having the experience in TK was helpful for fighting Kael'Thas in MGT.