Wrath will have mounts with passengers

- Some Wrath mounts will be able to take passengers (!), and ground passenger mounts will work in the old world as well! This sounds awesome -- although it might be boring to be the one who's not driving, it could also let you take a break. And being able to cart around lower-level characters in the old world will really speed up those instance runs.
- Trainers and AH will stay in the old world. Not surprising, but incredibly irritating. At best, it's a minor inconvenience and burns your Hearthstone timer. At worst, you're stuck in Stormwind for an hour when you could be doing much more interesting things, all because you wanted to respec or buy some mats. Not to mention the leveling-up process -- going back to the old world every level to train was obnoxious in BC, and it'll almost certainly be obnoxious in Wrath.
- Dalaran will be in one of the final Northrend zones. I'm not sure where I stand on this. Shattrath being in one of the earlier BC zones meant that players raced to it to be able to get back and forth between Outland, and possibly skipped content. On the other hand, if you have to go back to the old world just as much in Wrath as you did in BC, it'll be a giant pain not to have easy access to portals while you're leveling. We'll see.
- Blacksmiths may be able to add sockets to items that don't have them. Obviously this will have to be balanced with caution, since it could easily become overpowered; there are some nice gems out there.
- They want all professions to have some unique draw, similar to the epic BoP blacksmithing weapons. I approve.
- One new metal will be Cobalt. The new cloth is Frostweave, but we knew that already.
- Lake Wintergrasp (the outdoor PvP area) will have daily quests, a continent-wide buff, and probably something like today's Spirit Shards. I plan to stay well clear of it, but hopefully the world PvP fans will have something to keep themselves entertained.
- Chamber of Aspects will initially be a short Onyxia-like raid, and they may use that area to expand with other aspects later if they want to.
- Another raid, in the Nexus, will allow players to ride on the back of drakes and use their abilities during the fight. This sounds quite chaotic and also pretty cool.
- The devs think they didn't reward PvE enough in BC, and will try to reward it more in Wrath. I tentatively agree; PvP seems to be an easier way to epics for many players.
- We may see PvE ladders on the Armory, so we don't have to resort to WowJutsu. Honestly I like Jutsu, so we'll have to see what the Armory brings to the table.
- They want changing runes, for DKs, to be somewhere in between as difficult as respeccing and easy enough to do it between fights. Reset at inns, perhaps? Or anywhere, but with a 60 second cast time?
- DKs can use maces, as well as swords and axes. For some reason I thought maces weren't going to be allowed, but I guess swords and axes would be pretty limiting, and would also restrict Blizz's itemization potential.
- Blizz plans on introducing some more money sinks prior to Wrath, so we don't all go into the expansion with several thousand gold. Good luck making them attractive, guys -- I didn't fall for your silly "of the Shattered Hand," so you'll have to do better than that.
Filed under: News items, Mounts, Death Knight, Wrath of the Lich King






Reader Comments (Page 1 of 5)
gundamxzero May 12th 2008 4:06PM
Anyone who doesnt know how to ghetto hearth(esp from SW) should not be writing for wow insider :P
Nick May 12th 2008 4:31PM
I've never heard of ghetto hearthing, but maybe I'm doing it and just calling it something else. Could you explain it?
Stormscape May 12th 2008 4:14PM
Step one: Invite someone to a group.
Step two: enter the stockades.
Step three: leave group.
Step four :profit
Xin May 12th 2008 4:16PM
go in some instance with a group then leave group. then you will be force hearthed
gundamxzero May 12th 2008 4:16PM
so your hearth is set to shat. You need to goto AH or w/e well as alli always pick SW or horde always pick Org(UC works but is less convienient) so when you are done and you hearth is up because you used it 10 minutes ago to get to shat, you just get in a group with a guildie or rando person run into stockades(or RFC/SM) and leave group, you will auto get ported back to shat in 60 seconds and your hearth just resets. You can do this over and over and over.
Shelby May 12th 2008 4:26PM
I love my mage.
FireStar May 12th 2008 4:49PM
I also like to queue for a BG in shatt before going to train. Just get into 3 queues and there's a good chance one'll pop after you finish and you don't have to use your hearth (i.e. ghetto hearth also resets the cooldown on your hearthstone again so if you only had 15 mins left you'd have 60 mins left again). Normally, since i love to pvp, i'll fight out the bg. but you could just leave and take the 15 min bg scaredy cat.
Heilig May 12th 2008 5:45PM
Yeah, this works great if your hearth isn't up. If it is, though, it still blows the cooldown.
schwonga May 12th 2008 5:46PM
"I love my mage." QFT
Baluki May 12th 2008 9:09PM
I love my shaman.
Yaimano May 13th 2008 3:57AM
Ditto about the BG queue trick, it's much easier for me since it doesn't need another person. And if you forgot to do it and you're in Org or something, you can just get a friend to group and queue you in Shat and you'll be warped there afterwards.
aratan May 12th 2008 4:12PM
Surely "every OTHER level to train..."
Aratan
Brian May 12th 2008 4:22PM
You could train every level between 60 and 70.
Procris May 12th 2008 4:28PM
As Brian said its every level between 60-70. Most people don't bother going back every single level because its a waste of time.
I really can't approve of this choice. It was a pain in Burning Crusade its going to be a pain in WotLK. I can understand they still want people to be in the old world but this isn't the way to do it. Hopefully it doesn't take 30 mins to get from IF/Ogrim to Northrend.
Joe P May 12th 2008 4:32PM
No, during BC we got spells occasionally on the off levels (61, 63, 65, 67, 69) so I shouldn't see why that practice would continue.
way2trivial May 12th 2008 4:08PM
Boring for the passenger? MY GOD you missed the relevent facotor..
MMORPG bring another real life element to gaming, BACK SEAT DRIVERS?
can you just imagine showing the game to a SO or playing with a SO- "why to the left-- it's quicker if you go to the right and run thru the river"
Kyrra May 12th 2008 5:13PM
I plan on jumping off cliffs with someone as a passenger. Death to people that trust me. :-D
Also, having a naked macro (ItemRack type thing) is really nice for doing stuff like this.
h8rain May 12th 2008 5:24PM
At Kyrra:
What would be even better is being a druid, jump the cliff, then shift to flight form!
Suzaku May 12th 2008 6:01PM
That's nice, but I'm pretty sure there'll be a dismount button for your passenger. In the gameplay demo Blizzard showed, they also talked about there being abilities you or passengers might be able to use from mounts.
It's not going to be as "big of a pain" in Wrath to train because Azeroth is connected to the old world via zeppelins/boats, rather than a dark portal. You can just fly to Howling Fjord or Borean Tundra and go your location of choice. Maybe a bit more difficult for Alliance, as their boats don't seem to leave from their main capitals, but still, not as bad as having to hearth because it would take forever to run back through the Dark Portal.
jrb May 13th 2008 8:58AM
there's also a quest line that involves on-mount combat, albeit context-sensative abilities. i.e. telling your mount to charge, or stomp, instead of being able to use your class' abilities.